bcaiko
Emperor
Folks -
I've played multiple games now, and the AI seems to fully misunderstand that a strong military and early expansion is in their best interest. Most AIs I've met have kept to 3-4 cities - well under the suggested 6-7.
I think the universal consensus on these forums is more cities is better. But the AI seems to fundamentally misunderstand this. I've even met Civs who never expanded past their first cities. Some of these AIs have been hampered by barbs (the fact that this happens is yet another example of poor AI behavior - why aren't their settlers escorted?). In my latest game, Germany had lost a myriad of workers and settlers to the Barb, and by the time I got there, his capital was under assault and nearly taken by normal barbarians (they had spawned some siege weapons). I saved his bacon and then took his capital for myself as payment.
But that's not always the case. My neighbor, Victoria, in my first game never expanded once even into the Medieval Era. I finally just walked in and removed her from her poor existence. To paraphrase Shakespeare, there's a lot rotten in the AI behavior code.
Thoughts?
I've played multiple games now, and the AI seems to fully misunderstand that a strong military and early expansion is in their best interest. Most AIs I've met have kept to 3-4 cities - well under the suggested 6-7.
I think the universal consensus on these forums is more cities is better. But the AI seems to fundamentally misunderstand this. I've even met Civs who never expanded past their first cities. Some of these AIs have been hampered by barbs (the fact that this happens is yet another example of poor AI behavior - why aren't their settlers escorted?). In my latest game, Germany had lost a myriad of workers and settlers to the Barb, and by the time I got there, his capital was under assault and nearly taken by normal barbarians (they had spawned some siege weapons). I saved his bacon and then took his capital for myself as payment.
But that's not always the case. My neighbor, Victoria, in my first game never expanded once even into the Medieval Era. I finally just walked in and removed her from her poor existence. To paraphrase Shakespeare, there's a lot rotten in the AI behavior code.
Thoughts?