Superkrest
Hero of the Soviet Union
well the issue now becomes that fraxis has stated expansion will be limited to only those that can manage there empire extremely well, i think that now the AI inteligence will be the only factor on expansion
Aussie_Lurker said:Seriously, Frekk, you should read your history books too. Maybe all of Europe was a little too broad, but definitely it was the wealthiest nation in Western Europe. It had abundant resources and monetary wealth and-as I said-an excellent civil service. Also, England had few problems with the Danes again after the turn of the 11th century-except for Harold Hadrada in 1066, just prior to Hastings. In fact, the rule of Edward the Confessor is known for its almost complete lack of conflict (except for a revolt by nobles in the North, which was put down by Harold Godwinson) Seriously, this is why the nation was so attractive to the Duke of Normandy.
Yours,
Aussie_Lurker.
Aussie_Lurker said:Also, England had few problems with the Danes again after the turn of the 11th century-except for Harold Hadrada in 1066, just prior to Hastings.
In fact, the rule of Edward the Confessor is known for its almost complete lack of conflict
Seriously, this is why the nation was so attractive to the Duke of Normandy.
The only time the conflict between Harold and William became religious was after William called on the Pope to give it his blessing
As I also pointed out, Harold managed to fight two seperate wars in the space of only a week-hardly the sign of a weak nation.
Back O/T though, there is strong historical evidence to show that smaller nations can-and have-managed to become much more powerful OR wealthy than their size would suggest-often when much larger nations went the way of the Dodo. After all, where is the Holy Roman Empire these days? If it history was a game of Civ, almost the entire world would be under the influence of this Empire.
Robi D said:Big countries that are fairly homogenous in their ethnic and national make up don't suffer from the problem of civil wars,
Aussie_Lurker said:My problem isn't that quantity can equal quality, its just that in Civ quantity almost always equals quality. Not only does this allow a sloppy player to succeed merely by dint of having the most land (a crime I confess to being guilty of) but it also prevents smaller nations from ever getting ahead. My point is that having fewer high quality, well managed cities ought to allow you to keep pace with a civ that has lots of piddling little cities. For me its about BALANCE , not about keeping larger civs from winning. Other issues which prevent the 'Small is Beautiful' strategy is the non-binary resource system-IMO-the lack of Civil Wars, and the absence of any genuine limitations to early game expansion (unless you are unlucky enough to start on an island).
There are good gameplay reasons for allowing such a balancing mechanism, but it is also good from a realism perspective too. Consider 10th-11th Century England-the wealthiest nation in all of Europe at the time-or even modern day Switzerland, Belgium, Luxemburg or Japan. All of them are very powerful/wealthy nations, in spite of their size, and that gameplay option should be available in civ too.
Yours,
Aussie_Lurker.
What i meant by this was that if you choose to expand and build troops instead of spending time to improve your land, this could result in not having the gold and production benifits that come along with improvements. So size would not equal power in this cause. A well strucured land could actually produce more gold and units than a wide spread nation with lots of land and no infrastructure.brokguitar said:In this case tile improvments need to better than just mine and irragate. Being able to update improvements should balance out a large nation with a smaller nation because the smaller nation could improve their tiles faster than a larger nation can.
Look at canada being very large nation, they are not more powerfull than smaller nations. What i meant by this in civilization is if you have more grasslands, rivers,and plains instead of mountians, tundra, jungle, marsh, and desert, i will bet you that this would make you stronger even if you had 10 cities on the later tiles to my 6 on the better tiles.brokguitar said:. This is dictated by the type of land it is also, you could own half the world but if its tundra and ice, you are no more powerfull than a smaller country.