I started a new game as the Romans in the middle of flood plains and forests. Knowing that the flood plains were unhealth and forests exactly opposite, I left the forests alone, stunting my early growth due to little chopping.
Well, a few centuries into the game I suddenly realised that as an expansive civ (or, technically, having an expansive leader) the Romans are basically ahead 6 forests per city thanks to their +2 health.
What this means is that the bonus that expansive provides essentially negates the "penalty" for chopping down forests, freeing them for maximum, eco-unfriendly exploitation. Sure, you should leave them where you need them (e.g. they're the only source of hammers if you're stuck in the middle of wide grasslands) but no longer must you play as if Defenders of Wildlife were running the civ!
(In real life this would horrify me, but in the game, all I can say is bwah-ha-ha-ha-ha!)
Well, a few centuries into the game I suddenly realised that as an expansive civ (or, technically, having an expansive leader) the Romans are basically ahead 6 forests per city thanks to their +2 health.
What this means is that the bonus that expansive provides essentially negates the "penalty" for chopping down forests, freeing them for maximum, eco-unfriendly exploitation. Sure, you should leave them where you need them (e.g. they're the only source of hammers if you're stuck in the middle of wide grasslands) but no longer must you play as if Defenders of Wildlife were running the civ!
(In real life this would horrify me, but in the game, all I can say is bwah-ha-ha-ha-ha!)