marceagleye
Underground Economist
This civ trait could use more punch. How about this... Every time an expansionist civ builds a settler its city population is reduced by one instead of two. That's much better than just a scout and the ability to build more scouts.
All the other civ traits dwarf expansionist in value. Perhaps the smaller pop reduction is a little too much punch. Maybe half-cost aqueducts and hospitals could be part of the trait. Although this helps growth rather than expansion, at least it would help to alleviate the overall negative opinion of this trait.
All the other civ traits dwarf expansionist in value. Perhaps the smaller pop reduction is a little too much punch. Maybe half-cost aqueducts and hospitals could be part of the trait. Although this helps growth rather than expansion, at least it would help to alleviate the overall negative opinion of this trait.