Opera
Deity
- Joined
- Sep 21, 2008
- Messages
- 4,643
Well, that's great then. For some reason, I didn't think to wait for the larger tooltip, thanks!Yup. Just hover over the icon and a tooltip will pop up telling you how the Tribes can benefit.
Well, that's great then. For some reason, I didn't think to wait for the larger tooltip, thanks!Yup. Just hover over the icon and a tooltip will pop up telling you how the Tribes can benefit.
Did you? What were they?
You know, I have no idea I'll take note to check when I can. What do you think should happen? Do you think these cities (IDK how this mod functions, so IDK what these cities do, if anything, differently) should become colonies if founded far away?
Turn off the setting that adjusts Trireme movement for now.
I mean the setting which reduces Trireme movement from 3 to 4 by default: JFD_EXPLORATION_UNIT_CHANGES.
Hello JFD.
Just dowloaded this mod and it is very intrresting, but I have not plyed long enough to explore the full capacity of it.
Still, I would like to ask if you wouldn't like to change the text for UAs of Portugal and Netherlands (and probably future ones with any colony/trade/exploration benefit) so it is listed fully in the game setup screen.
I have these bonuses enabeled.
It's just a minor flavour change.
Thank you
Hello JFD.
Just dowloaded this mod and it is very intrresting, but I have not plyed long enough to explore the full capacity of it.
Still, I would like to ask if you wouldn't like to change the text for UAs of Portugal and Netherlands (and probably future ones with any colony/trade/exploration benefit) so it is listed fully in the game setup screen.
I have these bonuses enabeled.
It's just a minor flavour change.
Thank you