DoctorMcGann
Emperor
- Joined
- Nov 19, 2014
- Messages
- 1,283
I think it's just famous explorers, and isn't tied to the civ. Hawai'iloa is Hawaiian.
Ah ok thanks. I thought that the names were related to their nations..I think it's just famous explorers, and isn't tied to the civ. Hawai'iloa is Hawaiian.
Oh I hope we will see a working map script soon, but honestly I do not miss them too much.. Btw. your welcome, I thought it would be a nice relief of getting only bug reportsI should see if I can doing anything about this when I get a chance.
ThanksReports of no crashes are ten times more motivating than reports of crashes
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I'm confused by all the people who don't like attrition. Wasn't a major point of the mod supposed to limit early game exploration?
I was wondering if the naming of the scout is correct. I mean it doesn't sound like a greece name..
View attachment 390741
Not until it meets Jan's seal of approval![]()
I liked Attrition as it was.
I also liked attrition. All of my problems with it have been it not working as intended.
As a hypothesis, it worked. As a theory, the execution was a bit much, I guess.
And why do you need it?I thought I made myself clear that I love this component, just needs tweaks.
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There are no techs which alleviate Jungle attrition, unless you count Optics which actually allows you to enter Jungles.
Lotus don't have an imrovement so its impossible to add to civ as luxury (or any other kind of) resource.My cities keep demanding Lotus, which isn't even a tradeble resource and they don't recognize when I do have a source of Lotus.
These are the Logs JFD and I hope they help show what the problems are. Thank you for taking a look for me![]()
Maybe Penicillin should do so - sort of a substitute for Quinine?
Thanks. There are quite a few errors related to Khazaria, which I'll have fixed. You also don't need Ressource - Mint Include Copper (v 2) if you're using ExCE, which adds Copper to the Mint (although I think it's disabled atm, so just keep that in mind for now). Any slowdowns in turn times you're experiencing is from ExCE - I'm just waiting on the next CP update before I can update ExCE to remove them. Can you give any more details about the issue you're having? Did your game crash? Can you reload it?
Really the only issue that happens is that it crashes after a set amount of turns and I generally can not reload a save game after the game has been running with mods for awhile. That isnt an issue though, just the crash. Ill remove the copper mod right now and just wait for the future updates.