Exploration thread

2S and more curraghs.
 
I think S then NE to put Chamsuri back in shallow water is better. Curragh being worked on in The Admiralty.
 
Not consensus, but a majority.

I would like Choi to move west and explore the inlands now.
 


Should Choi continue west or hang about to protect our newest city site from the Yue Chi?

Nothing promising yet for Chamsuri. Poke about some more or head south?

CC The Chamber spotted some shallows to the north, though this ship should continue to the island already spotted.

We'll have another curragh in 3 turns and I assume will continue to produce more. What stragegy if any should we employ in our search for other civs?

My hunch is that we're all basically equidistant from each other. I'm not sure how this could be done but the idea fits in with the balanced game feature and may explain why we have north-south wrapping. (BTW, is the map a torus?) Anyway, what I'm getting at is we all prolly have much the same chance of finding each other once we all have curraghs afloat. If we could figure out how to make five points equdistant on this type of map we might be able to guess which directions to sail to find all four rivals. Any off you Council Mambers good at topology?
 
easy - we are on a ring.

which means we have someone either northeast and southeast, or northwest and southwestish. It looks like NW/SW is correct. we will also have someone fairly close to due E/W, but they will likely be separated by ocean and unreachable.

I think Chamsuri should come back - I think there is just ocean near it. But I'm not going to push that. If Chamsuri *doesn't* come back, I woudl send it east, not south - south is just going to find the tip of the land the CC The Chamber is going to explore.
 
easy - we are on a ring.

A ring would make the points equidistant but not all five points would be equidistant from each other. My hunch is that all four of our rivals are the same distance from us and each of them is the same distance from each other.

Now it could be that the distance measured in number of tiles isn't the same. Rather, our accessability to our rivals could be the same distance as measured by probability that a curragh or galley could reach them. A curragh has a 25% chance to reaching land six (unsafe) tiles away. It has the same chance of reaching land 8 (unsafe) tiles away if there is a safe tile midway. Like the spot Chamsuri is on? :hmm:
 
Chamsuri E sounds like a good option to me.
 
My hunch is that all four of our rivals are the same distance from us and each of them is the same distance from each other.

That's impossible on this sort of a shape. There are 5 civs. 2 of them must be further from us than the other 2.
 
I would use Choi to keep uncovering terrain. For now, that would mean West, followed by North.

I agree with Chamsuri E. There is very little point in turning back.

CC the Chamber is needlessly in dangerous waters. If it survives, we could send it straight north, under the motto that we already took half the risk of the crossing. Then the next ship can go north to the other island.
 
CC the Chamber is needlessly in dangerous waters. If it survives, we could send it straight north, under the motto that we already took half the risk of the crossing. Then the next ship can go north to the other island.

Our northern curragh is safe. I took a screenie after moving one tile N then moved it W.

That's impossible on this sort of a shape. There are 5 civs. 2 of them must be further from us than the other 2.

I'm not so sure. I only minored in math and know nothing about topology but if our world is a torus (donut shape) then it is possible (I think) for all five of us to be equidistant from each other. Also, even if we're not the same distance apart in tiles, we could be the same distance apart as the curragh sails (given strategically placed shallows).
 


Will the brave sailors on Chamsuri reach land?

It is interesting to note that curraghs and galleys both have to spend two turns in deep waters to reach that land to the south.
 
I'm not so sure. I only minored in math and know nothing about topology but if our world is a torus (donut shape) then it is possible (I think) for all five of us to be equidistant from each other. Also, even if we're not the same distance apart in tiles, we could be the same distance apart as the curragh sails (given strategically placed shallows).

I minored in math (rather I will finish next month) and have taken two semesters of graph theory.

Yes a torus is when there is x and y wraping.

As for the layout of the map it could be a ring but doesn't need to be.

As donsig noted to be fair we should be the same distance from each other. Using the surface of a torus and the fact that civ maps are non-Euclidean I can find a few different layouts that don't need to be rings where every civ is the same distance "x".

From the screenshots I've seen it is too early to tell how the map is layed out but I could have missed something. Next week after my thesis is done I should have time to open the save to see if I can find anything new (I really shouldn't even be online now :mischief: but I couldn't resist)
 
I think we may be confusing two different distances: the distance from one civ to another; and the distance from us to any other specific civ.

I think the y axis would have to be three times (pi) as large as the x axis in order to get enough tiles in there so that all could be the same distance from us, so I guess it is possible. Unless, of course, I'm wrong :)
 
From the screenshots I've seen it is too early to tell how the map is layed out but I could have missed something. Next week after my thesis is done I should have time to open the save to see if I can find anything new (I really shouldn't even be online now :mischief: but I couldn't resist)

Looking forward to seeing what you come up with. This is an interesting problem. Good luck with your thesis and glad to know you plan to be more active here once that's completed. :)

The next question that faces us is which way will our new curragh sail? I guess if the valiant Chamsuri sinks we'll send the new one in its wake?

Also, shall we devote The Admiralty to pumping our curraghs till we make contacts? Each curragh only has a 25% chance of reaching that southern land. If there is land in other directions the chances maybe even smaller for our little ships. We may need lots of curraghs.
 
I think contacts are worth lots of curragh. I'd send Chamsuri E-S to end up on the "tip".
 
One of the odd advantages of such a low probability of making the sea passage is that the other teams will have similarly low odds. If only two teams are able to achieve early contact [before Astronomy??], those two teams will be far ahead of the other three. A natural alliance will form :)

So Yes, I'd choose to see lots more curraghs!
 
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