Fiddlin Nero
Prince
that takes too much time when you REALLY NEED the resource
What takes to much time?
If you park a worker(s) on the pillaged resource you can restore it at anytime. Once you have your builds started you can pillage it again.
that takes too much time when you REALLY NEED the resource
What takes to much time?
If you park a worker(s) on the pillaged resource you can restore it at anytime. Once you have your builds started you can pillage it again.
In theory you could just stand a couple of workers and a military unit on top, rebuild the road, change all the builds to whatever you want, and raze the road once the build order is set.
Just make sure not to go to the IBT with the resource connected or an ICBM will drop on your head
You are wasting any beyond the third one. No additional damage will be done, if targeting the same spot. All units will be destroyed after 3 rounds, even elite mechs, if they can be destroyed by nukes.
IOW things like ICBM's will never be damaged by nukes, so no need to try. The only value to a single nuke is to cut the roads and kill workers as only few troops can be killed in one shot.
Now I am only talking about ICBM's as I do not use tactical nukes and do not make subs.
Well thanks for spelling it out
Not a theory it works!
I see a lot of people chastising others for "exploiting" this and that. I tend to not worry about it to much, what ever makes the game more enjoyable
Hehe I do what I can
Agreed, though. If the AI gets to know which of my cities is undefended, and gets free units and faster builds Monarchy on up, I don't see a problem with using existing game mechanics to balance it out. I don't believe in a fair fight. I'm in it to win it! HOORAH
Fair fights are so much more fun.
... or, build lots and lots of military and steal all your neighbors' workers. Those are free I'm running an emporer game right now where my ENTIRE work force is slaves. I haven't stopped to count yet, but I have 30 at LEAST, and just hit 0 AD. Still got two more civs to run over in the next 100 years too, so probably 10 - 20 more workers soon.
You can just check in the Military Advisor screen...
yeah yeah... details Okay I'll revise that statement. I haven't checked the military advisor lately...
CA II is so useful, you'll wonder why you didn't use it before. Some use MapStat, which is very similar. Those programs are keeping track of stuff you wouldn't have time to, and really boost your game if used properly. Playing Civ 3 without them is like shovelling snow in the nude, you could, but why?
....but wouldn't that be a bit freaky?