<PromotionInfo>
<Type>PROMOTION_WINTERBORN</Type>
<Description>TXT_KEY_PROMOTION_WINTERBORN</Description>
<Sound>AS2D_IF_LEVELUP</Sound>
<TerrainAttacks>
<TerrainAttack>
<TerrainType>TERRAIN_SNOW</TerrainType>
<iTerrainAttack>10</iTerrainAttack>
</TerrainAttack>
<TerrainAttack>
<TerrainType>TERRAIN_TUNDRA</TerrainType>
<iTerrainAttack>10</iTerrainAttack>
</TerrainAttack>
</TerrainAttacks>
<TerrainDefenses>
<TerrainDefense>
<TerrainType>TERRAIN_SNOW</TerrainType>
<iTerrainDefense>10</iTerrainDefense>
</TerrainDefense>
<TerrainDefense>
<TerrainType>TERRAIN_TUNDRA</TerrainType>
<iTerrainDefense>10</iTerrainDefense>
</TerrainDefense>
</TerrainDefenses>
<UnitCombats>
<UnitCombat>
<UnitCombatType>UNITCOMBAT_ADEPT</UnitCombatType>
<bUnitCombat>1</bUnitCombat>
</UnitCombat>
<UnitCombat>
<UnitCombatType>UNITCOMBAT_ANIMAL</UnitCombatType>
<bUnitCombat>1</bUnitCombat>
</UnitCombat>
<UnitCombat>
<UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
<bUnitCombat>1</bUnitCombat>
</UnitCombat>
<UnitCombat>
<UnitCombatType>UNITCOMBAT_BEAST</UnitCombatType>
<bUnitCombat>1</bUnitCombat>
</UnitCombat>
<UnitCombat>
<UnitCombatType>UNITCOMBAT_DISCIPLE</UnitCombatType>
<bUnitCombat>1</bUnitCombat>
</UnitCombat>
<UnitCombat>
<UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
<bUnitCombat>1</bUnitCombat>
</UnitCombat>
<UnitCombat>
<UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
<bUnitCombat>1</bUnitCombat>
</UnitCombat>
<UnitCombat>
<UnitCombatType>UNITCOMBAT_RECON</UnitCombatType>
<bUnitCombat>1</bUnitCombat>
</UnitCombat>
</UnitCombats>
<Button>Art/Interface/Buttons/Promotions/Winterborn.dds</Button>
<iMinLevel>-1</iMinLevel>
<PyPerTurn>>reqWinterbornWorkrate(pCaster, -1)</PyPerTurn>
<DamageTypeResists>
<DamageTypeResist>
<DamageType>DAMAGE_COLD</DamageType>
<iResist>20</iResist>
</DamageTypeResist>
<DamageTypeResist>
<DamageType>DAMAGE_FIRE</DamageType>
<iResist>-10</iResist>
</DamageTypeResist>
</DamageTypeResists>
</PromotionInfo>
<PromotionInfo>
<Type>PROMOTION_WINTER_WORKER</Type>
<Description>TXT_KEY_PROMOTION_WINTER_WORKER</Description>
<Sound>AS2D_IF_LEVELUP</Sound>
<Button>Art/Interface/Buttons/Promotions/Winterborn.dds</Button>
<iMinLevel>-1</iMinLevel>
<bGraphicalOnly>1</bGraphicalOnly>
<PyPerTurn>>reqWinterbornWorkrate(pCaster, -1)</PyPerTurn>
<iWorkRateModify>100</iWorkRateModify>
<PromotionNextLevel>PROMOTION_WINTERBORN</PromotionNextLevel>
</PromotionInfo>