Factories in other landmass?

Elhoim

Iron Tower Studio Dev
Joined
Nov 3, 2004
Messages
2,874
Location
San Isidro, Argentina.
I can't seem to build factories in the distant continent. The requirement says it needs a rail connection to my capital, but I guess that rail + port doesn't count?
 
It seems it's also a more general issue of railroads not working at all in they are not in the homelands.

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It is possible. I got the same problem.

You need a Harbor* connecting the two continents. The tooltip is talking about it, about connecting both ends of the continents with Harbor*. But... it doesn't seem to trigger well?

I have a few of them on both continent, and Factories* didn't want to show up. I built a few more, and then they appeared. So perhaps the game only want connection for two key cities, or there is a "Trade" range requirement or something. Or I just didn't figured out the requirement.

* : As I don't play the game in english, perhaps I don't use the valid in-game name for the building.
 
You need a Harbor* connecting the two continents. The tooltip is talking about it, about connecting both ends of the continents with Harbor*. But... it doesn't seem to trigger well?

Yeah, I managed to get it to work by placing a Port in one of the islands outside the homelands, which I guess act like a "barrier" between the continents?

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In this city here where the camera is.

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Found this under the quests, but the whole "connection" system is a mess, you don't have connections when you should have, it's impossible to predict, every time I specialize a town I have no idea which city it's going to affect, or if it's going to affect any city at all. The game really does need some kind of button to show connections.
 
it's impossible to predict, every time I specialize a town I have no idea which city it's going to affect, or if it's going to affect any city at all. The game really does need some kind of button to show connections.
This.
 
I had a hard time with these connections yesterday. I had built stations in practically all my settlements, but I couldn't get my units to travel by rail. It wasn't until I built a station in my capital that all the others, including those in distant lands, became active. I don't know if this is normal.
 
I had a hard time with these connections yesterday. I had built stations in practically all my settlements, but I couldn't get my units to travel by rail. It wasn't until I built a station in my capital that all the others, including those in distant lands, became active. I don't know if this is normal.

Yeah, basically the system only works if there's a rail station in your capital.
 
I had a hard time with these connections yesterday. I had built stations in practically all my settlements, but I couldn't get my units to travel by rail. It wasn't until I built a station in my capital that all the others, including those in distant lands, became active. I don't know if this is normal.
I had the same issue but I had a RR in my cap, I had to spam Merchants to hand build roads (even though they looked connected the whole game) to get them to connect - and the merchants only build roads to specific settlements, so sometimes I had to overshoot to a settlement behind the one I was aiming for!:hammer2:
 
I had the same issue but I had a RR in my cap, I had to spam Merchants to hand build roads (even though they looked connected the whole game) to get them to connect - and the merchants only build roads to specific settlements, so sometimes I had to overshoot to a settlement behind the one I was aiming for!:hammer2:

Yes, when entering the modern era I had an issue of some resources being disconnected on cities that were clearly connected in exploration, plus a lot of weird placement of railroads even before I got them.
 
I had the issue as well, with my capital starting on its own mini continent from the rest of the homelands. The rest of the cities on the other part of the homelands had railroads and/or ports, but wouldnt count as connected. It wasnt until i built a port, then a railroad in in my capital that it connected my other lands.
 
I had no issues. It seems to follow the normal rules for connections, except you need Ports instead of just Quays. Cities within trade range connected by roads or across water via Ports will be part of the rail network.

My only goof was that I didn't realize that every factory good assigned to a factory settlement generates goods. I discovered this about about ten turns. My era score shot up quite a bit after that.
 
I had no issues. It seems to follow the normal rules for connections, except you need Ports instead of just Quays. Cities within trade range connected by roads or across water via Ports will be part of the rail network.

Yeah, I was doing that and wasn't working. It seems I also needed a port and a train station in the islands between the continents, which was a bit hard to guess without a "connection overlay".
 
Yeah, I was doing that and wasn't working. It seems I also needed a port and a train station in the islands between the continents, which was a bit hard to guess without a "connection overlay".
Well, yes. The network can only extend as far as your trade range. I don't know how to see this, but I have gathered that it may be 10 tiles. You would need a settlement with port and train station every 10 tiles to continue the network to the new world.
 
The network can only extend as far as your trade range.
This is huge info!

Potentially obvious but it did not occur to me. Not just relevant for Factories and resources either: I slotted in the +10 Trade Route range exploration policy and all of my DL towns can feed the HL.

Thanks! :goodjob:
 
Trying to go for an economic victory right now and man it's a headache trying to understand how to connect things to the rail network. I have a bunch of settlements on tiny islands, yet it seems I need a railway station as well as the port in order to build a factory?? Even though the railway station is on a four-tile island? And ports only became valid for connections after the first milestone??
 
I played more last night. From what i could see, you can only build factories after you built a railroad. You need railroads/ports every 10 or so tiles for them to be connected. I believe they have to also connect to your capital before they even work.

The reinforce feature does NOT take into consideration railroads. What would of been ~ 4 turns by rail/port was 15 to reinforce. So you are better off just moving your troops manually in the modern era.
 
My only goof was that I didn't realize that every factory good assigned to a factory settlement generates goods. I discovered this about about ten turns. My era score shot up quite a bit after that.
Oh my god the speed with which i reopened civ 7 when i read this. I was thinking it's odd you can get so many more factory resources than factories haha, I'd made so many extra settlements just to be able to have more factories lmao.
Edit: Literally went from ~50% legacy path progress (and wanting to quit out of boredom) to completed in nine turns haha
 
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The network can only extend as far as your trade range.
This is huge info!

Potentially obvious but it did not occur to me. Not just relevant for Factories and resources either: I slotted in the +10 Trade Route range exploration policy and all of my DL towns can feed the HL.

Thanks! :goodjob:
So apparently this is not the case, unfortunately: In my last game I took the Economic City State bonus that extend trade range per CS suze and the RR/Port range stayed at 10 tiles and did not extend...
 
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