How do you calculate the real shield production of a city?
I see it like this (but never tested it in game) due to the discription of the different plants.
Base output = 10
Factory = base+base*0,5 = 15
This is common
Now here comes the tricky part. In the civ.opia. it says:
"Increases factory output by 50%." (or 150% with nuclear powerplant) but how is this to be understood?
Is it: 10 + 10*0,5 + 10*0,5 = 20
Or: 10 + 10*(0,5*1,5) = 17,5
(the last is: base + base*(factorybonus*150%) where 150% is to increase factory output, which is 50% of base, by 50% as the powerplant does)
Said in another way:
10 shied is base, then we have 5 shields extra which comes from the factory - this must be the "factory output", this should then be multiplyed by 1,5, so that it (only the factory output) will be added the 50% that the civ.opia. says a powerplant adds.
But what is the real calculation?????
(If you understand what the hell i've written)
I see it like this (but never tested it in game) due to the discription of the different plants.
Base output = 10
Factory = base+base*0,5 = 15
This is common
Now here comes the tricky part. In the civ.opia. it says:
"Increases factory output by 50%." (or 150% with nuclear powerplant) but how is this to be understood?
Is it: 10 + 10*0,5 + 10*0,5 = 20
Or: 10 + 10*(0,5*1,5) = 17,5
(the last is: base + base*(factorybonus*150%) where 150% is to increase factory output, which is 50% of base, by 50% as the powerplant does)
Said in another way:
10 shied is base, then we have 5 shields extra which comes from the factory - this must be the "factory output", this should then be multiplyed by 1,5, so that it (only the factory output) will be added the 50% that the civ.opia. says a powerplant adds.
But what is the real calculation?????
(If you understand what the hell i've written)