Craterus22
King
- Joined
- Oct 7, 2001
- Messages
- 700
Just joined up this morning as Rome - looks like sonny is getting hammered. Haven't played pitboss in a while - got tons of time on my hands, so i am looking forward to it.
looking over the thread looks like some people might want to increase turns per day - I wouldn't be against 12 hour turns (even with delay it should still let you get in a turn in the morning and a turn at night). What ever is cool with you guys is ok with me...
Best of luck all!
edit
ps - it has been awhile since i played vanilla (about a year or so -yikes) - if you want a fun game - try my RadEarth 64x40 3o for vanilla cIV (try quick and aggressive) - see link below. Thanks for making me break out my vanilla disk and making me play my own map again
ps2 - do you guys ever plan for fast turns on the weekend? Not changing timer, but if everyone tries to login a couple of extra times on the weekend - it might let us squeeze in a few extra turns...
ps3 - Question - if someone is switched to AI - does the AI use the queued build and move commands that the player might have put in? Example - let say I put a build order of barracks, warrior, archer settler archer... but have to take off a couple of turns and turn it over to AI (when currently building warrior)... will AI continue building the queued units?
looking over the thread looks like some people might want to increase turns per day - I wouldn't be against 12 hour turns (even with delay it should still let you get in a turn in the morning and a turn at night). What ever is cool with you guys is ok with me...
Best of luck all!
edit
ps - it has been awhile since i played vanilla (about a year or so -yikes) - if you want a fun game - try my RadEarth 64x40 3o for vanilla cIV (try quick and aggressive) - see link below. Thanks for making me break out my vanilla disk and making me play my own map again

ps2 - do you guys ever plan for fast turns on the weekend? Not changing timer, but if everyone tries to login a couple of extra times on the weekend - it might let us squeeze in a few extra turns...
ps3 - Question - if someone is switched to AI - does the AI use the queued build and move commands that the player might have put in? Example - let say I put a build order of barracks, warrior, archer settler archer... but have to take off a couple of turns and turn it over to AI (when currently building warrior)... will AI continue building the queued units?