failedreality
Warlord
Since we are on an 18 hour timer I would think 9 hours would be a good rule
check the log
Prove It
how the hell can you say I DM'd you first..
Did I attack?
Or is this just a diversion or an excuse
on the year 800 AD you double turned me. Check the logs. If you make a move, declare war and finish a nother turn, thats a double turn
http://www.civstats.com/viewplayer.php?gameid=553&playernum=1
http://www.civstats.com/viewplayer.php?gameid=553&playernum=9
ok so where did I double move you in war time?
ah yes you said 800...
can you prove that the first login I did anything..
And how can I double move when the turn didnt change..?
you can only move once per turn.....!!!!!
The turn didnt change therefore I didn't double move on you
So to keep the upside of double turns while eliminating (or at least minimizing) the downside, the rule is that if you are at war with another player (or are about to go to war with them, eg. sneak attacks) then you mustn't take two turns before they've had a chance to take one, or in other words you cannot go after them in one turn and before them in the next.
So are we using oobs rules? I didn't notice it quoted in the previous 17 pages?The Oobs rules for DM
No. He just posted them to get a definition of double moves, since there isn't one from failedreality.