Fall patch

I would love it if there was a building or two that helped spawn great generals/admirals. Right now, unless you are a warmonger, you really don't get to play with these GP, whereas every other type of GP at least has the possibility of being built through various buildings. But that probably won't happen in a patch ;)

Yeah great admirals are a pain to have indeed. Also make those CS stop wanting them. The damn map is a pangea and that 'ocean' is a lake dammit!

I think thats what they're going for with a change for Japan. While fighting at full strength even at a sliver of health is a benefit, it just adds numbers to an attacker, something that isn't "seen" by the player, and doesnt change how the game is played by Japan.

And the bold text above is the actual 'problem' that leads to the belief that Japan is weak.

Unfortunately the way BNW is working out, once a civ falls quite behind, there are no chances for that civ to catch up.

Oh really? I thought that the WC and...perhaps the....and the....Why do post things are contradictory with advertisements prior to the release mate?
You are confusing me...I thought it was completely feasible to stop runaways now :lol:
 
I’d like to see Germany re-envisioned being an industrious nation. I mean common, who hasn’t heard of German Engineering!!! I also still like their military focused UU’s given their role in WWI and WWII. However, the UA of being able to afford a large military is rather dated given BNW.

Here is what I’d love to see for Germany:
UA: 75% Great Engineer points generation in Capital.
UU: Panzer
UU: V1 rocket: “early ICBM” with less range.

Civs are never focused on a certain era if they have survived longer. Also thats boring. The Landsknecht just needs some other bonuses. A simple bonus to GP is boring too. It really has no impact on your playstyle.
 
As for modern wonders, there should be CERN. After all, it's pretty much one of the non-American modern global achoevements.
 
Civs are never focused on a certain era if they have survived longer. Also thats boring. The Landsknecht just needs some other bonuses. A simple bonus to GP is boring too. It really has no impact on your playstyle.

At the very least brutes should upgrade to landsnecht very cheaply.
 
I hope the bug that let's Venice annex cities in the strategic view. I often play in the strategic view on my laptop and it kills Venice for me.
 
*Winces* That's a tad like putting Hitler in...

OK, maybe it might have a bit of a relation to Hitler, but the fact is that their Pikeman replacement (whatever it's called), is not as interesting as a V1 rocket. And besides, Germany might be changed to a late-era focus in the next patch, so this V1 idea is actually pretty cool.
 
Hmm. Is Japan really that bad? I only really played them pre-GK but thought their UA was pretty beastly. The Zero was useless, though. Germany I always wanted overhauld so that's good. My want for an American overhaul has increased now since my mods don't work and I can't play my American Domination mod :(. Oh well.

From what I've heard, the way they do hit-points and strength now makes it much weaker; back when all your attack did single-digit figures rather than double-digit ones. They were possibly the most powerful war civ in the game back at the beginning. I've never really played it, though, so I can't really tell.

I do not understand why people rag on Denmark. For a naval-domination game, it is very powerful.
 
I'd love there to be a reduction in "warmonger" rating at the end of each age. It would really make it so that early era wars don't turn everyone and their mother against you for the rest of the game.

I'd also love to see aggressiveness be modified by era, too. Some civilizations should be more aggressive during certain eras than others. For example, Greece should be more aggressive in the Ancient Age and decline to "normal" aggression as his UUs go obsolete. Meanwhile Spain would be more aggressive in the Medieval and Renaissance eras and then go back to their normal aggression. Note: This would be a modifier on top of each civ's normal aggression and mainly a means of encouraging the civs to go to war when they are most militarily capable of it.

Great ideas here imo.
 
OK, and I do get your point, but really, the panzer is bad enough. Could they not have a UB, UI or UGP instead of a 2nd UU?

Then what do you think of this:

UA: The Rhine Land: +3 production in factories and units start with 25 xp

UU: Panzer. Now has 85 strength and starts with Blitz promotion

UU: V1 Rocket. Causes 25% more damage than Missile launcher. Replaces Helicopter gunship
 
Great ideas here imo.

I disagree. It sounds like a way to game the system in my opinion.

You simply tech to within one turn of the next era, then complete your warmongering spree. After you're done, finish the research, turn the era, and suddenly everyone forgets what you just did and you have breathing room to recover before starting your next campaign. You're abusing an arbitrary mechanic to take advantage of the AI.
 
If you've been playing Civ, you should be used to it by now. Civ5 has the fewest American centric wonders, and it has expanded the wonders list to include lots of different types of wonders from different cultures.
That said, the modern world is dominated by America , to deny this is to deny the sky is blue . Hollywood should be in the game.

Being used to it doesn't mean you have to like it or be satisfied with it. And correct me if i'm wrong, but i don't remember civ being about the modern world ;) You can blab about it being created in the context of its time and whatnot, but if that was the case why did they waste their time with any ancient or foreign wonders? Clearly the time the game is made has little bearing on how they plan wonders through a game representing the course of history (beyond the limits of the creators knowledge).

It's ok to have american wonders, but there are so many wonders built all over the world throughout history, it seems like a waste to skip them for more american ones.

Especially since late game wonders are already plentiful (just as the other eras are really) and have less of an impact on the game. Creating more will just make it easier to get one you want with so many options given to your opponents. I think that is a bad thing, it will make the late game too easy to specialise and complete the game quicker in. You want to have a challenge at the end (at least i do), and part of that is the wonder race :goodjob:
 
Ugh, I hope they don't wait till some distant 'Fall Patch' to at least add an OPTION to increase AI aggressiveness/expansionism.

People can argue it till they are blue in the face, but in the end, it's clear that a LOT of people would like the AI to be less passive.
 
*Winces* That's a tad like putting Hitler in...

With this logic, we owe the NASA Space Program to Uncle Adolf then...?

Come on, technology is neutral, no matter what/who it serves... V1 in game is actually I nice idea. Not sure that it should carry a nuclear warhead, but certainly a nice early missile...
 
I'm partial to the idea of Germany having a U-Boat UU. And remember, Germany used U-Boats in WWI, not just WWII. So, don't say it relates to Hitler as well. And they were perhaps even more effective during the first war without the anti-submarine technologies to ward them.
 
Back
Top Bottom