Yay, just read a nice review of the prerelease in a magazine and it looks like it will rock.
I just can't wait (well, I can, but you know what I mean).
Now a question : I have a 2-year old laptop of which I am quite fond but it has issues running more demanding games (like Bioshock). Is this the right moment to buy a better rig ?
It is highly unlikely that I'll get Fallout 3 when it comes out.
I played Morrowind and Oblivion, but I didin't finish them. I don't like it when the world is too open, maybe because I am such a obsessive compoulsive completionist.
When I spend hours and hours with sidequest, have almost the best equipment and have several stats maxed out long before being even halfway through the main story I just lose interesting in a game.
Its not a problem of a too opened world, its a problem of dumb leveling in Oblivion. Vanilla Oblivion has so many flaws its almost unplayable. Morrowind too. I am guessing Fallout will be like that also. Bethesda knows this. It is far easier for them to release a half-baked product, with an editor that took 1 % of time, money and effort required to bake the other half. Of the cake. No wait, the cake is a lie!
In other words, Bethesda heavily relies on modders to finish their games.
I guess Ill be the first one to say that the only thing I found wrong with Vanilla Oblivion was the damned interface. Of course I have plenty of mods, but nothing that drastically changes the gameplay, mostly just visual mods, a few quest mods and minor things like that. But Ive also got nine maxed out charectors who have done everything in the game there is to do as well, so I think it wasnt that the game was flawless from a mass appeal perspective, just that the game was "my game" from the start in every way shape and form.
This is the only thing I don't like about Morrowind. The fact that you CAN do EVERYTHING with 1 charactor. IMO it would be better if you couldn't do everything with your charactor as it would add replay value. Say you can only join 1 guild. (Maybe offer a sidequest for 2 guilds) Have some quests botch others, and so forth. SO that each time you play your objective isn't to do everything but instead to choose a path. You don't have to allow access to everything to make an open game. Making the player make choices (And I dont mean good vs. evil charactors) is IMO an open RPG/Adventure game only with replay value. Once I have 1 charactor that has done everything... why play again? To do it twice? Hopefully, Bethesda won't do this with Fallout 3. I can't wait for Alpha Protocol.
How do you mean? The option of doing it all again with a sword instead of with a bow/axe/etc.? Or in this armor instead of that?
EDIT: That isn't sarcasm either. I am curious as to what you mean, because I have actually held off on Oblivion until I am done with Morrowind.
(Long after-thought) NOTE: I have only played Morrowind. And with all the "open" game raving reviews, I gotta admit I was initially amazed. But soon an old game called Arcanum regained its position as my fav RPG. (I haven't played and can't find the original 2 Fallout titles. ) The idea behind the leveling system is genius in Morrowind even though it feels like there is a kink in it somewhere. I mean the best thing to do honestly is run and jump around everywhere like a jack@ss to get your athletics/acrobatics high. The only reason to not do this is to not feel like your charactor is an idiot. Anyways, Morrowind has shown me an idea for a cool leveling mechanic but it still needs tuning IMO. (I hear Oblivion has made some nice adjustments IIRC.) My point against Morrowind is no matter what kind of charactor you create, you will have access to all the same things any other charactor would have. THAT is the same idea behind linear RPG's with customizable charactors only they guide you through the story more rather than just throw you in open space and say "figure it out - eventually you should discover everything".
I don't think it's a bad game. I rather like Morrowind and still play it on occassion. But once my guy has done everything, I see no reason to keep the game. When I could load up Arcanum, a game I have beaten a few times now and play through it an entirely different way than the previous times. I could finally do Cedric Applebees mission and work against Gilbert Bates. I could kill Virgil on sight and destroy the Panari whenever I meet them. (This list of alternate versions could go on a while actually.) I just don't think Morrowind has much replay value due to this and if Oblivion is the same, then it won't have replay value for me either. (I do think it looks like a great game though.) I just hope this isn't how Bethesda views open worlds in general. I don't have much experience with their products.
I'm not getting it for pc (xbox 360 has the most advanced hardware between it and my pc). Fallot 3 is one of those games that after you see the trailers, you want to go and buy the game the second it comes out, but until then, u wanna play similar games liek bioshock until ur eyes bleed.
I am def getting this game. I already have the Collector's edition for the PC pre-ordered. I love all the Fallout games for the PC. Started playing them back in 1998 with a crappy DOS system. It barely ran the game and crashed every 5 minutes, but somehow I beat the game. I just have a connection with this series lol.
10 years later, I recently purchased a quad core and the new ATI Radeon 4870 video card to run this baby on full power. I cannot wait for Oct 28 to come here. While I wait, I just purchased Civ 4 and Medieval 2: Total War. Hopefully it will make time fly.
I'll miss out on this one. My laptop is decent enough to run TF2 and bioshock and all that, but he had already troubles with crysis, and i bet fallout 3 is going to be such a huge monster as well .
I for one am definitely getting Fallout 3, I've preordered it online for PC (£25). Watching the 5 gameplay demos on gamespot.com swung it for me. Good looking levelling system, good looking character interaction, some familiar voice actors from Oblivion, and the post-nuclear holocaust world just looks awesome.
Highlights of the gameplay videos: the "power fist" which lets you punch people's heads off, being able to pickpocket items on to NPCs (such as live grenades), and being able to create some weapons from other components.
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