Big Shooter said:If NCR uses the junktown cities thing, maybe in the later ages, they should look more like the adobe like building that are actually in NCR. Just a suggestion.
flamescreen said:Well, here's a hospital for all those wounded soldiers or the desperate addicted!![]()
I didn't have a time to compile them in one pic, so get them all and tell me which one(s) you like and I'll work from there. Hm, that is IF you like any.
I'm open for suggestions.
I love RedDog's work. I assume the terrain will be different in game, right?
If not the junk cities look awesome, but not with those mountainous terrain. They need wastes. Anyway.
flamescreen said:A mod in civ is already other people's work. I don't see why should we limit it in a said area of games(eg FO1,2 FoT), if it fits.
I could make my own textures but I don't have time to, I'll do it only if the core team finds the ones I do totally unacceptable.
I could do the same work in FoT editors as well, but it would take much more time. This mod is based in FO it's not FO. You'll see that if you'll stick around. As in everything, it's supposed to be for fun, not imitate completely and absolutelly something.
Then , it should perhaps be called, "FO total conversion for Civ3" or something similar, right? Though I can see your difference of opinion.
Unfortunatelly there are a lot of people in FO that wanted exactly like they want it. We can do without them. I hope you're not one. They only exist to destroy Fallout's potential, as I see it.
hans_af_claes said:I only really got here because you folks are the first to appear when you search for fallout mod on google.
hans_af_claes said:So you think we should use HOMM textures as "healing huts"?