[Fantasy] Chaos Weapons Pack

C.Roland

FFH Art team member
Joined
Nov 26, 2005
Messages
2,112
Location
Quebec
Some low poly weapons.

If you don't know how it work read this Rabbit, White quotation (and tutorial) :
Just to clarify, these are only the weapons, no units here. In order to use these you'll need to attach them to the units using the NIF viewer. For instructions on how to do it check out the NIF viewer tutorial
weaponpack1.jpg

pack1.jpg
 

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nice one roland! now i can update the chaos cultists later!
Good work! hows progress on your fantasy units?!
 
seZereth said:
nice one roland! now i can update the chaos cultists later!
Good work! hows progress on your fantasy units?!

Slow :D It's because I have 100 started unit but i begin other before i finish my old one. And i have also incomplete weapon model (like a chaos halberd but i wanted ti post my weapon now )
 
First of all great weapons, especially those nasty looking curved swords. :thumbsup: Second, the title is too big :D

Tell me, how did you do that firesword screenshot, is it actually directly from the NIF viewer? Because in my nif viewer, all the effects don't even have textures (they look pink), (although now that I think about maybe I need to just copy the textures from the shared folders to wherever the effects are). However, even if I can get the textures working, they are definitely static (i.e. they don't animate they just sit there in their starting position), and they don't even move when I change their position. (the changed position works in game, but in viewer they are always stuck at 0,0,0).
 
Rabbit said:
First of all great weapons, especially those nasty looking curved swords. :thumbsup: Second, the title is too big :D

Tell me, how did you do that firesword screenshot, is it actually directly from the NIF viewer? Because in my nif viewer, all the effects don't even have textures (they look pink), (although now that I think about maybe I need to just copy the textures from the shared folders to wherever the effects are). However, even if I can get the textures working, they are definitely static (i.e. they don't animate they just sit there in their starting position), and they don't even move when I change their position. (the changed position works in game, but in viewer they are always stuck at 0,0,0).

Well, i have nothing more to say. I just copy the shared texture in my folder, and the animation work only for some model (I don't know why :confused: ). And for the position, I have the same problem.
 
Nice addition to the weapons library Roland. Now we need someone to make space weapons!
 
Excellent job, C.Roland, they really look great :thumbsup:

I think I'll spend another afternoon playing with the NIF Viewer, exactly like when Rabbit released his weapon pack :D
 
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