My second game of Civ V, as my first went a bit awry.
Japan, Pangaea (the only way to play of course!) with 9 other Civs. Large map. I start off with glorious Kyoto and have plenty of mountains and hills around, along with a Fuji lookalike just nearby. By the time I'm founding Tokyo, I get to know my neighbors - USA to the east and Egypt north-east. Eventually France comes into the picture, though they are far enough to the west (and a desert between us) that territory issues won't a problem. Egypt is far enough away that I won't mind them expanding down towards me, as I'll have a 2 city buffer between them and my capital at least. SW of me is a natural wonder and some iron, which I quickly found a city near for. Budapest is to my direct NW, which I befriend and start running errands for. Singapore to my east, in a perfect coastal city spot, hates Budapest and wants me to kill them. I play neutral with Singapore and me and Budapest are soon allies.
Early game, I try to decide who's going to be my friend. People start asking for stuff, and I only give it to who I think will be my buddy. USA is out of the question, they are too close to me. France seems a good option, though Egypt and France seem to hate each other. Russia, England and Persia come into them mix, but they're all far enough away so seem like good options. I'm very picky with my open borders. I have to make a decision now between USA and Egypt, as they've both asked me to help in the war. I choose Egypt as my friend as they are far enough away, and with US's lands they should be satiated. That and the US was cheeky enough to found "New York" way too close to my land. I figure I'll help Egypt, get New York, and let Egypt get a few cities to the north.
Everything goes well, and the US crumble against our armies. Not even in medieval times yet, so I have a few bands of swordsmen and axemen from Budapest along with quite a few Horsemen due to the Budapest horses I've been given. Egypt has them too as they seem to be allied with Budapest as well. US offers me New York, Atlanta (just east of NY on the coast, north of Singapore) , a ton of gold and resources. I accept, of course. US and Egypt make up nicely thereafter, though the US is now crippled with 4 cities and no where to expand.
One of the US cities that Egypt now has is close to my borders. I take alook around, and see there is plenty to expand for Egypt still, and Russia and France being east and southeast of Egypt lands, figure they would be ripe for the picking. I'll even join in and help them out, taking a few of Napolean's cities with me.
War is declared vs. France, and I join in. By the time I can get over there, though, Egypt and France make peace. What the hell is this, I think? Maybe just one city was enough. Napolean pays me a bit for peace, and I accept that. This conquest will have to wait.
Being busy with the war, Budapest isn't my ally any more. I'm down to about 5 horsemen and 5 swordsmen in my 'offensive task force', and as Egypt seems to have things secured on our borders, I start building culture and fun buildings. In conversation, everyone still talks of the "Might Japan Army" so I figure even my measly 10 units is more than their feeble armies combined. I relax and plan my peaceful conquering of the known world.
Egypt is pumping out wonders left and right, and it's getting annoying. I'm always 5 or so days behind. By the middle ages, I'm at 2 wonders and Egypt is at 6. England has 2 or 3, everyone else 0. Egypt has been very quiet lately...
That's because we're going to war. Looks like Russia and French lands weren't good enough for them, and I see about 40 units on the edge of my lands to the north. My outpost city near Budapest is pummeled instantly, though I note with pleasure that the 2 archers and swordsman there took out about 10 units before dying.
Egypt, the traitorous bastard. I had given him cotton when he 'needed' it. Anything he asked for, just because we were buddies. The world would have been ours, and I would have shared it with you, just for being loyal.
I'm not going out without a fight. Budapest, being Egypt's ally, is in the fight as well. I call up some old friends, mainly everyone else. I sign defensive pacts with Russia, US, France, Persia and England. Thankfully my past war efforts and open borders snubs have gone overlooked. Then I realize these defensive pacts don't retroactively count towards who you are at war with. Uh-oh, not looking good.
My outdated offensive force is moved into position near Tokyo and Kyoto. Out of curiosity, I built a Citadel earlier, in the harsh desert outside of Kyoto. Swordsmen learn the way of the Samurai, and then I'm broke. 5 Samurai, archers in every city, and a few feeble horsemen are now all that's left to defend my kingdom. With my remaining money, I purchase a lone catapult.
With my outpost settlement gone, I prepare for the worst. A direct attack of all of their forces to either Kyoto or Tokyo would be costly for them - after all, 10 units + the archer defenders and cities won't go down without a fight. But I know in this war of attrition, Egypt is more prepared. Their current army is about 15 knights, 15 or so crossbowmen, and 20 melee units. They have about 7 catapults to go along with this. I know more are being cooked up in the fiery depths of Heliopolis where the traitorous leader sits in his throne. He thinks he's won.
Egypt heads right for the Citadel. I have a faithful crossbowman there now (my only one) along with 3 samurai and my catapult in the nearby city of Kyoto. He brings his army in, and I play too aggressively. The units I injure with my city and ranged units are taken out easily by a samurai and horse, but I lose them both to knights. Similarly, a group of crossbowmen fire into one of my flanking samurai's and a knight gets him. I've traded victories here, but with the size of his army he's bringing in, I go into turtle mode. My horsemen hit and run, and my samurais take out any unit daring enough to come in close. They move their catapults into range, and I make the decision to sacrifice a samurai to get a few catapult kills. Meanwhile, every city is now working on military units. And at the border, I see another army. Another 5 knights, 5 or so crossbowmen and some pikemen. More catapults are seen off in the distance.
Japan has one last trick up their sleeve. Eventually, if I do nothing, I will lose about half of my cities. I'll be the lapping boy to Egypt, a cautionary tale amongst leaders at the local UN hangout. I need to do something. Something desperate.
Cape Town is the answer. Cape town is some northern city state I've only seen through the fog of war. I see they are allied with Egypt. But they're not at war with me. I check, and sure enough, Egypt agreed to protect them. Probably happened back with this France business as Egypt was plotting my demise.
I have a scout that barely escaped the armies of Egypt and was resting in some French village. He's a hop away from Cape Town. Will it work? Let's find out.
My scout informs the Cape Town leader that the distant empire of Japan will come to take it's daughters. Your Cape Town swine stock is hardly worth it, though, so we'll get to you when we have time. Be warned that Japan will crush you and your Egyptian loving people into the grund.
My scout is promptly executed, and war is declared. Having being suckered into a defensive pact with me, England, France, Russia and the US all declare war on the feeble Cape Town. Egypt, being a protector of Cape Town, automatically declares war on all of them.
The massive Egyptian army is cut in half instantly as Egypt rushes to defend its land. Halfheartedly, he presses the attack against Kyoto only to have my bolstered samurai's flank his crossbowmen into oblivion. It takes every offensive unit I have, but I rid the Japan lands of Egyptian filth.
Egypt's treachery will not go unpunished. I laugh as Egypt offers me a price for peace of 2 of my towns + a kings bounty in gold. Right, Egypt - just because I currently have no attacking force, I'm going to pay you off. I reject this offer and converse with my new war-allies, that being almost everyone else. Washington is confused, not sure if to love or hate me. France has forgiven my past and wants to share everything. England informs me it hates France, and wants to spy against them.
Now now, everyone. The time will come for diplomacy and politics. Right now, Japan has only one thing on it's mind. The eradication of Egypt.
My army grows, though my people aren't happy about it. They're not happy from the city size or apparently wrecking vengeance on those that betrayed us. They just want a damn theater. We'll get to that, people. For now, samurai's, knights and catapults all around.
Boston and Miami have been in Egyptian hands a while, so they make interesting first targets. Tempting. However, there is one eye sore that I just can't let go. Budapest is a glowing gem of economy to my north east, and it's traitorous leaders will soon pay for their transgressions. They have a sizable defense, but it's no match for my catapults and crossbowmen. As my samurai army goes in for the capture, I can almost hear their whimper. Not long ago they were allies with the two most powerful nations in the world, now they crumble at the feet of Japan. Next time, choose your side more wisely.
With Budapest gone, I now have a new ally in Singapore. I had forgotten about them completely, and they award my neutrality with a few pikemen to join the Egyptian stomping army. As my army nears Miami and Boston, Egypt comes back to me with yet another cheeky offer. 2 of my cities, gold and silver per turn. I see to the east Russia and France have both made headway and captured Egyptian cities as well. With Egypt not having to fight me, he could maybe hold them back and recapture. His insolence in demanding me to pay him for this, however, is too much. Rejected.
Miami and Boston fall. Being the nice guy I am, I give one back to the US for being a good lapdog. They're a bit too far out, but I keep Boston because it's quite big. I notice that my country's happiness is plummeting, even with making these cities puppets.
My armies rest and grow bigger. I can tell Egypt has its hands full to the east, and the US is even throwing a few units to the north. I eye my next target: Heliopolis. Touchdown time.
It's fiercly defending. Catapults everywhere, crossbowmen all over the land. This is going to hurt. Without warning, I see an unfortunate message: Egypt has declared Peace with everyone. Except me. He's down to about 6 cities now.
Begrudgingly, I open a discussion with them. What's the price for peace now, you King-Tut wannabe? You're singing a different song now it seems. A city to me, plenty of gold and resources per turn. Looks like Egypt just wants to lick it's wounds now. I accept.
Budapest is now part of my glorious kingdom, and Singapore is doing my bidding. I dispatch some of my army to Singapore - I'll not take the chance with a city state again. Ally or not, you're becoming part of my kingdom. The rest of my army I keep on the Egyptian borders, eying any activity for alarm. I sent a few down south towards France, trusting no one now.
Peace again. The price for these victories is one very unhappy nation. The new towns in my empire have taken me to about a -20 rating. Reluctantly, I change some of my military production to dance halls and theaters and such. Apparently being dead but having a theater to go to is preferable than military protection.
And that's where I stand now. Egypt will eventually fall for their treachery. And now I must choose between England and Russia and France. One of them will betray me. The Americans are no threat to the north, but I'll have to keep a close eye on them as well. I foresee two vassal states in the near future. Until then, my samurai and musketmen patrol the borders. I embark a few ships off to explore, knowing there are maybe even more future enemies or allies in the distant lands.
Hope everyone enjoyed!