Since the patch is hypothetical at best, I thought I'd make a thread about stuff you'd like to see added in a patch.
Key Limits:
We know that Civ4 is "done" and that there will be next to no coding time reserved/paid for it. This means that any features you would add MUST be something that could be done "quickly".
The following sentence is banned: "Fix the bugs". We know that part.
My feature I'd like to see is:
Move the Inquisitor unit from the Gods of Old mod and put it in the epic game. This is a unit that has a VERY high use in many, many mods, and making it modular is a pain in the pooper due to SDK/python issues. So my solution: Make it part of the epic game, where the code for it and AI strategy for it already exists: NO NEW CODING TIME. 5 minutes of copy and paste.
If I could make one thing as an option, I'd suggest that religions be toggle-able from the "Custom Game" menu. When playing on a tiny map (which I do most of the time: I like one-day games), having 7 religions in 3-6 empires makes no sense. If I could disable 3-4 of them, that would rock.
Key Limits:
We know that Civ4 is "done" and that there will be next to no coding time reserved/paid for it. This means that any features you would add MUST be something that could be done "quickly".
The following sentence is banned: "Fix the bugs". We know that part.
My feature I'd like to see is:
Move the Inquisitor unit from the Gods of Old mod and put it in the epic game. This is a unit that has a VERY high use in many, many mods, and making it modular is a pain in the pooper due to SDK/python issues. So my solution: Make it part of the epic game, where the code for it and AI strategy for it already exists: NO NEW CODING TIME. 5 minutes of copy and paste.
If I could make one thing as an option, I'd suggest that religions be toggle-able from the "Custom Game" menu. When playing on a tiny map (which I do most of the time: I like one-day games), having 7 religions in 3-6 empires makes no sense. If I could disable 3-4 of them, that would rock.