AlfaLeporis
Chieftain
- Joined
- Mar 2, 2014
- Messages
- 61
No problem
Yes, error was at every launch.

As of 1.03, the launcher should autostart the game with the mod anyway. This option is set to make the mod start by default outside the launcher. If it doesn't work, you might not have a CivilizationIV.ini (because the game has been reinstalled and not started once ? or maybe it doesn't manage to read it :S).45°38'N-13°47'E;13626503 said:I've downloaded the latest installer. After deleting the old AND folder (in documents), I've run it. It has updated all files correctly but when the launcher started, I've noticed it doesn't store the "autostart mod" checkbox.
I've made a mistake in the last revision. I was too confident and removed files that are needed on some systems. This is the same error as the post before :/.45°38'N-13°47'E;13626503 said:Also I get "error" on distant repository version (local is correctly 865). Also after quitting the launcher and starting it again from desktop shortcut I get the "the launcher is not in the right directory" message. Also when I close the launcher, and2_checker.exe is still in the task manager and I have to kill it from there.
Edit: also, if I start and2_checker.exe directly from the AND folder, I get the message "The program can't start because LIBEAY32.dll is missing from your computer. Try reinstalling the program to fix this problem". Win7 64 bit, I do have VS2008 and VS2010 Express installed.
What do you mean by "shared folder warning" ?45°38'N-13°47'E;13626503 said:and why deleting AND folder I get a lot of messages of "shared folder" warning if I use your installer?
Except the "remember excluded files", that still doesn't save my selections the next time I open the window.
- Updated Blue Marble option algorithm
In fact, the file is now correctly extracted to be loaded by the game but i suspect that when Vokarya updated terrain files (a while ago), these are loaded instead of the BM files. I needed to investigate.45°38'N-13°47'E;13627055 said:Still I can't see any difference in checking/not checking this option.
Launcher updated to 1.05
The GUI get's blocked while updating/rsync is running. Not sure in what language you've written this, but in general you should never run heavy stuff (e.g. I/O) in the same thread where the "GUI" resides (e.g. with Java/Swing you'd not want to do such things in the "event dispatch thread", since it will block the GUI...). Such stuff should be executed in a separate (background) thread, merely informing the "GUI"/event or message dispatch-thread (or what not) about its status.
In the first updater version, it had just shown the output of svn. Then i rewrited the updater to be more clean when i moved to rsync. It would not be that complicated to add the output in a textbox with a little 'Detail' button to show it. I also thought that it might be better to feedback the current percent of size instead of files number but there's no real consistency in the output of rsync as the speed showed could be the speed of file checking OR the speed of download (if you have or not the file).The following is certainly not important, but: it was way more fun/informative to watch the output from plain rsync in the console that what you're showing (number of files, and the precentage-thingy which seems to be not really working). Couldn't you simply "pipe"/show rsync's output in a textfield or something?
I'll check the initialization as it was coded quickly to push the new update!Hey, hey! Changing the terrain texture set seems to work now (just started with blue marble, and it was certainly different now). But the choosen option in the drop-down menu isn't initialized correctly (upon opening the options window); as in: it always shows up with "A New Dawn (default)" - no matter what has been choosen earlier. I assume this is merely an initialization problem of the drop-down (not setting the current value), for otherwise this seems to work fine now (i.e. changing to blue marble; even though the option is reverted to "a new dawn (default)" next time you open the options-window...
Thanks for your work dbkblk, it all works fine now!
You have to thank Sogroon and Sparth (C2C) for this oneI like the "alternative" ones, darker hills and mountains look really nice!