[Feedback needed] AND2 Checker: Easy installation and update v0.3

@45 Dbkblk' s program does not create it's own folder. It installs directly into the BTS/Mods folder. so when you look into the BTS/Mods folder you find AND sprawled "all over the floor in bits and pieces". So yes I created a new folder and named it.( apparently wrongly) In my defense I will say that I have had AND in folders of different names several times since I have been playing AND and never had any problem starting the mod.

I just now a half hour ago created a new folder, named it properly then moved the contents into it finding the same xml errors when starting the game so I feel that all concerns about folder names have sidetracked Dbkblk from the real issue. The real issue is the xml errors at mod startup.

I have deleted dbkblk's program and the inis and logs from C;user and am now downloading AND From the SVN repository. If I still have problems I will delete that and download the Repro. I KNOW that works!
 
@45 Dbkblk' s program does not create it's own folder. It installs directly into the BTS/Mods folder. so when you look into the BTS/Mods folder you find AND sprawled "all over the floor in bits and pieces". So yes I created a new folder and named it.( apparently wrongly) In my defense I will say that I have had AND in folders of different names several times since I have been playing AND and never had any problem starting the mod.

I just now a half hour ago created a new folder, named it properly then moved the contents into it finding the same xml errors when starting the game so I feel that all concerns about folder names have sidetracked Dbkblk from the real issue. The real issue is the xml errors at mod startup.

I have deleted dbkblk's program and the inis and logs from C;user and am now downloading AND From the SVN repository. If I still have problems I will delete that and download the Repro. I KNOW that works!
SVN and full installer work. I know because I use them for testing. I haven't tried yet latest revision with dbkblk installer. Right now I'm not feeling well and my little boy is ill too, so I can't test now. But I'll do it ASAP and I'll let you know.
 
WOW! I have never seen SVN download so fast 855kb all the way .

mod starts and runs V850 Woopie!

The updater is of course included in the SVN but I SHALL not use it.
 
Ok. I'll modify the installer to force the installation on the right folder.

The new installer doesn't use SVN but the server of Afforess, which might be overloaded some times, that's why it is faster !
 
Ok. I'll modify the installer to force the installation on the right folder.

The new installer doesn't use SVN but the server of Afforess, which might be overloaded some times, that's why it is faster !

@ dbkblk, there is no right folder! the installer must create one to install itself into.

@ 45 Sorry to hear that you and your family are ill. I hope it is nothing serious. Please rest and get well soon!

I have started a new game using the SVN download and even added More Music mod. No issues found.
Last weekend I played a short game from the repro download V844. again no issues found.
 
@45: Are you getting better ?

@Afforess: I need some help :(
When i use the following command:
Code:
rsync.exe -rz --info=progress2 --log-file="log.txt" --delete-after --exclude "cygcrypto-1.0.0.dll" --exclude "cyggcc_s-1.dll" --exclude "cygiconv-2.dll" --exclude "cygssp-0.dll" --exclude "cygwin1.dll" --exclude "cygz.dll" --exclude "rsync.exe" --exclude "upd_proc.exe" --exclude ".svn*" --exclude "updating" --exclude "checker/exclusions.custom.xml" --exclude "checker/changelog_last.xml" --exclude "checker/checker_config.ini" --exclude "Assets/BlueMarble.FPK" --exclude "Assets/Modules/Interface Colors/MLF_CIV4ModularLoadingControls.xml" --exclude "Assets/Modules/Formations/MLF_CIV4ModularLoadingControls.xml" --exclude "UserSettings/*.ini" "afforess.com::ftp/" .

It works on Windows 32bits, linux AND when launched on commandline on windows 64bits. However, when the updater is launched directly on W64, rsync output "Unexpected remote arg: afforess.com::ftp/" "rsync error: syntax or usage error (code 1) at main.c(1348) "

Is there a way to set the remote location on the "rsync://" form to try it out ?

Thank you

EDIT: rsync://afforess.com/ftp/ doesn't work neither...

EDIT2: The bug i'm chasing is way more obscure than that because it also work in my W8.1 x64 VM :S
 
@oldnoob: I can confirm that the launcher write some files at the top of the base folder when it is launched in a folder which is not named "Rise of Mankind - A New Dawn". I've fixed the installer to setup in "mods/" folder then to create the mod folder on his own, to avoid the issue you've encountered.
Thank you for report and sorry for the inconvenience !
 
@oldnoob: I can confirm that the launcher write some files at the top of the base folder when it is launched in a folder which is not named "Rise of Mankind - A New Dawn". I've fixed the installer to setup in "mods/" folder then to create the mod folder on his own, to avoid the issue you've encountered.
Thank you for report and sorry for the inconvenience !
Just Keep plugging along and someday ..........................:goodjob:
 
In the launcher options, you can choose the colors you want for the interface.
 
I want the default dark blue, and that's not an option there.
It's never been an option, even with the old installer. Your only chance is not to change default color. :)
 
45°38'N-13°47'E;13600624 said:
It's never been an option, even with the old installer. Your only chance is not to change default color. :)

I didn't mean to though - I went into the Options, and it said 'Black'. So I was concerned that would set it to black when I launched the game, so I went to Cerulean since I thought that was what the default blue interface was - turns out its more of a silver color.

So there's no way at all to get the old interface back, short of reinstalling and just not using the Installer next time?
 
I didn't mean to though - I went into the Options, and it said 'Black'. So I was concerned that would set it to black when I launched the game, so I went to Cerulean since I thought that was what the default blue interface was - turns out its more of a silver color.

So there's no way at all to get the old interface back, short of reinstalling and just not using the Installer next time?
I haven't tried the new installer yet, so I don't know.
 
Vokarya told me about HUD Colour Utility in a VM, so it might be of use to you as well. Once you use it, it alters your colours for all of Civ4.
 
Oops. I've just realised i've listed the modded color but not the original. Thank you for report.
ATM, just edit the file in "Assets/Modules/Interface Colors/MLF_CIV4ModularLoadingControls.xml" with a text editor and set all "<bLoad></bLoad>" tags to 0. You can use the launcher but do not open the option window as it will reset to black. The fix will be included in the next version.

The file exclusion GUI (for modders) is nearly finished and i expect to publish it this week end.
 
Oops. I've just realised i've listed the modded color but not the original. Thank you for report.
ATM, just edit the file in "Assets/Modules/Interface Colors/MLF_CIV4ModularLoadingControls.xml" with a text editor and set all "<bLoad></bLoad>" tags to 0. You can use the launcher but do not open the option window as it will reset to black. The fix will be included in the next version.

The file exclusion GUI (for modders) is nearly finished and i expect to publish it this week end.

Mmm didn't find any file with that name in that directory...
 
That's strange...
So open "Assets/Modules/MLF_CIV4ModularLoadingControls.xml" and set:
<Directory>Interface Colors</Directory>
<bLoad>1</bLoad>
to
<bLoad>0</bLoad>
 
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