[Extension] Few More Buildings for VP

Is there an updated Marina? I have the v1 Ski Resort + Marina, but now that there's a v2 of ski resort I'm not sure how to add the Marina back in (I get the 'another version of this mod' message)
 
Is there an updated Marina? I have the v1 Ski Resort + Marina, but now that there's a v2 of ski resort I'm not sure how to add the Marina back in (I get the 'another version of this mod' message)
Use the V1 of Ski Resort and Marina, it's the good one.
The V2 of ski resort is older than the V1 of both.
 
Hi, I'm not sure if this is allowed but I made some personal edits, mostly to the Game Info, Strategy and Historical Info text fields. My edits were made with the aim of bringing info such as yields in line with other building texts in the game. I also added or shortened Historical Info to add flavour or reduce clutter. The only gameplay changes I made were to the Casino (-1 Unhappiness from Boredom but added 10 GoldMedianModifier, which should increase Poverty, same as the Shopping Mall from VP Community Events), Clock Tower (Now has 1 Gold maintenance, similar to Baths), and Recruitment Office (removed the bonus random promotion, sorry, I didn't like it).
 

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Also I'm a noob and took lots of trial and error to get everything seemingly working, I hope I didn't butcher anything. Also one issue is the Clock Tower icon won't show up in the Technology tree, even before I edited the files. I also edited the Pharmacy and Supermarket from v35 of Pineappledan's Tweaks for VP, and the aforementioned Shopping Mall. Funnily enough, I went to Wikipedia to get descriptions, only to realise many of the buildings already have the exact words from Wikipedia 😆. Files attached if anyone is interested, one is for base VP, the other is for if you play with v35 of Pineappledan's Tweaks for VP, and/or if you also want my Shopping Mall tweak to Community Events.
 

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I wonder why no one created Fire Brigade? I would do that, but I'm too busy with m current mods. If anyone can, please add such custom building.
 
Hi, I'm not sure if this is allowed but I made some personal edits
As far as I'm concerned, the buildings I published don't really belong to me, you can make changes. If I find them good, I will modify accordingly. Thanks for correcting the mistakes :).
Yes, I'm pretty bad at English, better a wiki text than a bad google trad on my part :lol:.
 
I found this mod yesterday, and it lies in a different place than I thought the technology would be. And the gmo overlaps with the future era mode I made, and I tried to change the other buildings to better images. And there were people looking for a fire station, so I created one and added it. I also fixed some of the parts that were out of balance in VP 3.9. I made 2 Text (English and Korean)
 

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  • CAYM's Unit, Building, Blance tweaks for VP 3.9.zip
    CAYM's Unit, Building, Blance tweaks for VP 3.9.zip
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I found this mod yesterday, and it lies in a different place than I thought the technology would be. And the gmo overlaps with the future era mode I made, and I tried to change the other buildings to better images. And there were people looking for a fire station, so I created one and added it. I also fixed some of the parts that were out of balance in VP 3.9. I made 2 Text (English and Korean)
I really don't like what you did with my icons, they are saturated and too bright. Or is this just a missed preview?

EDIT: It's just the preview, no problem.
 
I really don't like what you did with my icons, they are saturated and too bright. Or is this just a missed preview?

EDIT: It's just the preview, no problem.
This is a problem with screenshots due to the monitor's HDR function. The in-game picture quality is good. Download it and try it.
 
I found this mod yesterday, and it lies in a different place than I thought the technology would be. And the gmo overlaps with the future era mode I made, and I tried to change the other buildings to better images. And there were people looking for a fire station, so I created one and added it. I also fixed some of the parts that were out of balance in VP 3.9. I made 2 Text (English and Korean)
I haven't had time to try your changes, were you able to fix the issue with the Clock Tower icon not showing in Tech Tree and City View?
 
변경 사항을 시도해 볼 시간이 없었습니다. 기술 트리와 도시 뷰에 시계탑 아이콘이 표시되지 않는 문제를 해결할 수 있었습니까?
YES. DDS file is broken. I changed file. The window for running the mode was too confusing, so I put each mode into one mode.
 
I like the new Casino icon, and everything else too, except for Park (I prefer it earlier), Polar Station (" "), Marina and Ski Resort (don't agree with Distress/Poverty reductions and dependency on Park, although maybe your Park could be made into a different building). I also cleaned up the text for Recruitment Office, see what you think. Since I don't currently play with Enlightenment Era, I kept the old GMO Lab, but added some effects to it (not sure if balanced).
 

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I like the new Casino icon, and everything else too, except for Park (I prefer it earlier), Polar Station (" "), Marina and Ski Resort (don't agree with Distress/Poverty reductions and dependency on Park, although maybe your Park could be made into a different building). I also cleaned up the text for Recruitment Office, see what you think. Since I don't currently play with Enlightenment Era, I kept the old GMO Lab, but added some effects to it (not sure if balanced).
The existing method only deals with mountains and the sea, but the end result is the same, so it needs to be different like a power plant. That's because there is only a 10 gold spend. The buildings are drawn differently, but I don't know why they are different. It was an extremely differentiated and balanced arrangement. Rather than parks, I applied the reason why megacities are becoming modern tourist destinations and applied them to other tourist destinations. Traditional parks are good to have in the industrial or biological era. However, if you do that, there will be too much focus on cultural buildings. Historically, at that time, production capacity was concentrated and there were many literary circles and writers, but it was not a time when green space was greatly developed. A modern Antarctic base has a slightly different function, but it was included for the sake of extreme productivity. GMO lab is optional, but I don't understand why it has to be productive.
 
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I created a park called Safari. The "Park" building previously posted here was added to the file I recently changed during the Age of Enlightenment. And the mall was taken out of “event mode.” The current event has been blocked due to overlapping buildings. Since there is supermarket code related to Pineapple's lua and code in my file, I blocked the related code because errors may occur. I also added GMO buildings and transformed my futuristic mode. Also, we are planning to change the bazooka unit and helicopter unit series. In fact, since anti-tank missiles are very expensive missiles, we are considering not upgrading the anti-tank combat power and purchasing and carrying portable missiles for helicopters and bazooka soldiers. The way it is now, the tank is so pitiful.
 

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