Few More Buildings for VP

Asterix Rage

Warlord
Joined
Jun 6, 2010
Messages
1,585
This thread is open to all modders.
A unique place for all Building Mods for VP.

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recrutO.png


Available at Corporation.

Like any Military Training Buildings, the Recruitment Office gives +1:c5culture: with Naval Tradition Policy.
Also, +1:c5culture: and +1:c5faith: with Shogunate trait (Japan)

This Mod tends to balance strength between old trained and new Units.

Credits:
- Inspired from Recruitment Station Mod by Dirtmonkey
- Art and code: Asterix Rage
- Special Thanks to Enginseer and pineappledan who made the LUA part (Random skillful Promo)
- Current version : 3

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ps_show.png


Available when Radio is discovered. It provides more science for those who dare to settle in snow.

Credits:
- Inspired from Polar Station Mod by RetroA
- Art and code: Asterix Rage
- Current version : 1.0

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casino 4vp.png


Available at Railroad. Cheap to build and maintain, it gives an other good reason to equip your big cities with Hotel.

Credits:
- Inspired from Casino Building by Circuit
- Art and code: Asterix Rage
- Current version : 1.0

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sr.png


Available at Dynamite. Mountain tiles become valuable.

Credits:
- Inspired by Christmas holidays
- Art and code: Gwennog and Internet pictures
- Current version : 2.1

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gmo.png


Available at Alternative Energy. It will give a new life to poor yield Cities.

Credits:
- Inspired from GMO Laboratory by Grizzy
- Art and code: Asterix Rage
- Current version : 1

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clockTower.png


Available at Machinery.

Credits:
- Inspired from this research
- Art and Code: Jarcast . Thread: Jarcast's civilizations
- Current version : 1.1

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park.png


Available at Scientific Theory. It helps with Happiness and can give a boost to Culture.

Credits:
- Original idea: InkAxis
- Art and code: InkAxis
- Current version: 2

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cemetry.png


Available at Theology. Gives faith when units die.

Credits:
- Original idea and code: gwennog
- Art: Asterix Rage
- Current version: 1

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All the individual MODs are in Few More Buildings (v yymmdd).7z below:
 

Attachments

  • few More Buildings (v 210104).7z
    1.5 MB · Views: 800
Last edited:
This is a cool idea, but it probably devalues Brandenburg if every city can pump out units with huge amounts of exp. I personally won't use it, but I commend the efforts and ideas that the modmod community continues to bring to VP's table. Keep up the great work @Asterix Rage !
 
About Recruitment Office:
it probably devalues Brandenburg
You are right !
Brandenburg Wonder +15XP is a joke. Even Military Academy Building gives +25XP and Armory Building +20XP

Feel free to adjust things at your taste:

\MODS\Recruitment Office Building 4VP (v 1.0)\core\RO_building.sql
Code:
-- Building_DomainFreeExperiences
INSERT INTO Building_DomainFreeExperiences(BuildingType, DomainType, Experience)
SELECT 'BUILDING_RO', 'DOMAIN_LAND', 25 UNION ALL
SELECT 'BUILDING_RO', 'DOMAIN_SEA', 25 UNION ALL
SELECT 'BUILDING_RO', 'DOMAIN_AIR', 25;
Here, you can replace 25 with whatever you want.

Or even better:
Code:
UPDATE Building_DomainFreeExperiences
SET Experience = '30'
WHERE BuildingType = 'BUILDING_BRANDENBURG_GATE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_BUILDINGS' AND Value= 1 );
Copy those lines at the end of RO_building.sql to have Brandenburg giving +30XP !

Now, what makes the Recruitment Office exciting is the random Skillful Promotion. Few of your endgame Units will be like Elite Troops...
"One more turn" syndrome Guarantee
 
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Database error
--table Building_UnhappinessNeedsFlatReduction has no column named TraitType
 
Database error
--table Building_UnhappinessNeedsFlatReduction has no column named TraitType
Thx for the report

The mistake affect Japan only (+1:c5culture: and +1:c5faith: with Shogunate trait)
So no need to worry if Japan is not on the map. Otherwise Japan will miss its +1:c5culture: and +1:c5faith: coming with Recruitment Office. No big deal
---------------------------
Fixed
Recruitment Office Building 4VP (v 1.01) available above
 
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About Recruitment Office:

You are right !
Brandenburg Wonder +15XP is a joke. Even Military Academy Building gives +25XP and Armory Building +20XP

Feel free to adjust things at your taste:

\MODS\Recruitment Office Building 4VP (v 1.0)\core\RO_building.sql
Code:
-- Building_DomainFreeExperiences
INSERT INTO Building_DomainFreeExperiences(BuildingType, DomainType, Experience)
SELECT 'BUILDING_RO', 'DOMAIN_LAND', 25 UNION ALL
SELECT 'BUILDING_RO', 'DOMAIN_SEA', 25 UNION ALL
SELECT 'BUILDING_RO', 'DOMAIN_AIR', 25;
Here, you can replace 25 with whatever you want.

Or even better:
Code:
UPDATE Building_DomainFreeExperiences
SET Experience = '30'
WHERE BuildingType = 'BUILDING_BRANDENBURG_GATE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_BUILDINGS' AND Value= 1 );
Copy those lines at the end of RO_building.sql to have Brandenburg giving +30XP !

Now, what makes the Recruitment Office exciting is the random Skillful Promotion. Few of your endgame Units will be like Elite Troops...
"One more turn" syndrome Guarantee
Thank you for the instructions, but I already use PDan's Building Tweaks modmod (which includes a Brandenburg "fix"). I love the Polar Station idea though, and will definitely be trying it out. :thumbsup:
 
Oh boy playing with the polar station will be even more fun with the Inuit
 
ski resort.PNG


Christmas holidays are approaching, snow is here and Alps are just waiting for skiers.

Credits:
- Inspired by Christmas holidays
- Art and code: Gwennog and Internet pictures
- Asterix Rage for initiative
 

Attachments

  • Ski Resort Building 4VP (v 1.0).7z
    223.2 KB · Views: 353
Last edited:
all your buildings are awesome, maybe when you finish it's be good all in a unique pack.
 
all your buildings are awesome, maybe when you finish it's be good all in a unique pack.
It will be never finished !

Now, the goal is not to add as much buildings as possible in VP.

- Vox Populi tends to be a perfect ModPack that is self-sufficient. Balanced and pleasant.
- Those Buildings are to fit your playstyle, or to fill some gaps in certain circumstances.
- Many modmods bring amazing features and are able to enhance the experience. Enjoy them but first play VP only. Then you'll know where you want to go.
 
NEW:
GMO Laboratory Building 4VP (v 1)

UPDATE:
Recruitment Office Building 4VP (v 3)
Fix: A Skillful Promotion can't be given to a Civilian Units anymore (Thanks to pineappledan for his help on it)

Because the number of upload is limited (10 max), "Few More Buildings (070220).7z" is a pack with all individual MODs shown above.

EDIT:
The question now is: Who will make the next Extra VP Building Mod ?
 
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I have a question regarding Ski Resort - if you don't work mountains (not Inca), then you get mulled wine and some little gold from tourism and that's all? Building and it's maintenance expensive
 
I have a question regarding Ski Resort - if you don't work mountains (not Inca), then you get mulled wine and some little gold from tourism and that's all? Building and it's maintenance expensive
Bonus of Ski Resort work like Machu Picchu Wonder, there isn't need to "work" the mountains, it's enough that they are 3 tiles or less from the city.

But I agree with you, for a building of this era and this cost, the bonus is low (compared to the zoo for example). In the last version the bonus are +3 :c5culture: Culture and + 3 :tourism: Tourism per Mountain worked.
 

Attachments

  • Ski Resort Building 4VP (v 1.1).7z
    224.1 KB · Views: 298
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