Ffh Nes Ii

i think this is gonna rock... Ken has had some really good ideas and he's got dedication (the single most important attribute for moding in my opinion)
looking forward to your game...

Second that, even if I have to stay as a lurker.
 
So when will this NES be ready to start? Are you opening a sign up or preview thread?
 
Gevarr walked up to the sacred grove, where he was met by his daughter Nanna. He had been to the sacred grove regularly since becoming a major figure of Eekholm, but he went there very often now that his daughter was a seer.
He hadn't come to see her, though. He was there to meet with the king, and Nanna brought him to Baldr. She seemed to have accepted her fate and looked as happy as her father could hope. She might even forget her first love now that she was with Baldr...
The guardian of the Sacred Branch, king of the Bough, king of the Eekin, welcomed Gevarr and asked his young wife to leave them.
"Let's walk together, he said. I trust Nanna went to her chambers, but Aalov is keen on spying, and I'd rather not have her overhear our conversation."
Both men walked silently up the path, and Gevarr looked closely at Baldr. He had been king for about thirty years now. He still looked strong, but grey hair started growing on his temples.
When they arrived in the grove, Baldr stopped and said:
"I'm getting old. Did you allow the boy to leave for Edsunland as I asked?"
"Yes, I told the captains they were allowed to take him aboard their ships. He found a spot aboard Harald Haraldson's."
"Isn't he going to the Sheaim?"
"Yeah, but he plans to sail to Edsunland afterwards and bring Sheaim wares to Baelholm."
"hat's a long trip to undertake. Smiling, he added: I bet he'll be making a nice margin."
Baldr paused for a moment, looking around him, checking that noone was hidden among the trees.
"How did you tell him about Miming, by the way?"
"I told him he was my ancestor. The boy accepted that."
"Ha! Funny. You'll have to tell him that I am Miming's heir, when all is over."
"Won't he hate me for lying to him?"
"I don't think so. You told him what he needed to hear. And he'll understand all when you say this. I saw the boy as he trained with the militia, and I know Sif's visions were right. He is the one. He is bright, strong, generous, and will do whatever is needed to reach his goal honestly."
"If he hadn't, I suppose he would have had an accident?"
"Maybe. But I think I'd just have sent him off the militia and allowed on board a ship when he was not ready. He'd either died in Edsunland or come back without being able to fight now. But you know, the seers are always right, and Sif's the best of them."
"You love her, don't you?"
Baldr laughed.
"Yes, I love all of them, but Sif most of all. Now don't worry. Your daughter may not be the present king's preferred wife, but she will be the next one's."
 
This NES is on indefinite hiatus and quite possibly done.​

First:
Thank you so much to all the players and lurkers who made this so much fun. I didn’t think moderating a NES would be as much work as it was but neither did I realize how much fun it would be.
To be honest, I think that I purposefully made a lot of work for myself but you guys all reciprocated and put in a lot of effort too. I know there was lots of diplomacy going on and lots of sneakiness of varying kinds.
Stories were great and I got some very interesting and illuminating order-sets.

Again, THANK YOU ALL.​


Secondly:
Why? Why are we quitting now when things are just getting interesting? The answer is because the UK Border Agency are total dicks. I was refused an extension to my work permit which means I have 25 days to pack up and get out of country.

So my exodus has to be my priority. As most of you know, I have a wife and daughter and I want to make sure we have ‘a safe place to land’.

When we get back to Canada (that’s where I am from), I will have internet access but I definitely will not be able to put in the time, etc needed to moderate this NES. (I will try and play in those NESes I am committed to and I don’t think it will be too much of a problem as long as I can give ‘I owe yous’ on the story components thereof.)

I have a job lined up for August that is in New Hampshire and I really don’t know how much time that will allow me for moderating this.

So, this NES is on hiatus until I get my family set up in New Hampshire in August at the very least and if I don’t have time to moderate (because of work or other responsibilities), this is the end.




Thirdly,
If anyone wants to take over moderating, I am willing and will send my maps, stats etc. The only thing I ask is that they not completely rework the systems I’ve created because in a way, they are ‘my baby’ and I feel sort of attached to them.




Fourthly,
Please don’t send me e-mails asking about specific issues for this NES or NPC diplo or things like this. You can still contact me for large scale issues (like if you want to take over moderating etc) but for run of the mill day to day issues, please just start making a list of the questions you want to ask (maybe as an e-mail draft) and when (if) this starts again send me that list.





THANK YOU ALL. I REALLY DID HAVE SUCH A GREAT TIME!!!
 
Ouch. Just Ouch :(
 
I was wondering when something like this was going to happen :(.

Still it's been fun. Good luck with the whole exodus thing.
 
You knew they would eventually throw me out of your country?

:)
 
If you have time, could you send me an email with a short list of the biggest problems you came up against when you were modding this? The mechanics or anything really, just to help with EkoNES.

I hope you will still be able to play in EkoNES, your faction is awesome - I will NPC it if you have to drop out though, and you could always pick it up later on if you ever get the free time back.

EDIT: No, but I had a feeling this would come to an end soon enough. Nothing this awesome can last for ever.

EDIT 2: And just when I'd finally finished writing my master plan making the Bannor the most powerful nation in the world. :(

EDIT 3: And thanks for all the effort you put into this, it really has been a blast and you've been probably the best moderator I've ever had in a NES. I know it hasn't always been easy, but you did a really good job.
 
list of problems:
1) naval movement (wasn't thought out properly in the beginning)
2) production capacity- people hated it... maybe a different way of doing it?
3) i think the resource and trade system would have worked- so far it did.
4) keeping balance- but you are aware of this- we talked about this lots in thread and in social groups and on MSN
5) making sure that updates were up on time and of a quality that didn't decrease
6) magic? didn't get to use enough to know if it would have been balanced or not.
7) techs: see social group discussion- (this problem is probaly most related to the alliances that formed then it is to the tech system itself- but i am not sure)
8) Treaties (as all are aware)

9) trying to stay fair when rules had to be changed once the game was already under way.



And i hope to play in your NES... if i have to drop out - i will tell you in some official format.
 
:cry::cry::cry::cry: I know, Real life comes first, just get your life fixed up!

list of problems:
2) production capacity- people hated it... maybe a different way of doing it?
I personally loved it, you could make it so, that less production capacity province has more it has to pay for improvements (until you hit "cap" of Prod capacity for that building).

That would mean that production capacity is not only mines (Like in FFH II NES) but also (skilled)workers and transportation.
 
Wow. I wish you and your family the best of luck and the safest of travels.

Now our cold war will never erupt into mutually assured destruction. :sad: :nuke:

BTW, in case this does pull a Lazarus,
To The Stunted Dry-landers

Perhaps you should look to your own ponds before fishing in ours. No Kappa poisoned your cities, but you have poisoned the diplomacy. Heretoforth, all Halluchurip stunties are banned from Kappa lands. If you are found in our swamps, your lives will be forfeit.

EDIT - I actually liked production capacity - it was a PITA sometimes, but it kept things from getting out of hand too quickly. My biggest gripe was the typical income/typical cost ratio. It was about 0.8~1.2, and I thin kit should have been closer to 1.8~2.2 (i.e., can build two units or two buildings per turn). Toys are fun, and you shouldn't have to wait weeks to get them.
 
I wish you and your family the best of luck. It's a shame this has to end, it's been so much fun and you've done a great job running it.
 
Well hot damn that is just awful. I really hope for a smooth transition for you and your family.
 
Sh*t. Good luck Immac. It's really bad that you have to leave and on such short notice. At least, you've found a job for August. I hope you'll be able to find time for your leisures once there, be it this NES or not.
I'll still finish parts 3 and 4 of my story and post them now although I wanted to wait a bit.
 
Hother decided to decipher the old document. Even as he started, he remembered all that had led him there..

It had taken time, but Hother was finally in Edsunland, the poisonous country where his beloved's ancestor had died.
It had taken Hother three years to be accepted aboard a merchant ship that sailed to Sheaim lands and then Edsunland. Sailors said he was too young, despite others, as young as him, being accepted on board. For some reason, Fortune didn't want him to leave early, and he had had to wait three full years, knowing all the time his beloved Nanna was so near and so unreachable...
The military had accepted him, though. He thought there was a cruel irony to have trained in the King's Guard with the sole goal of killing the king during all this time. He didn't even hate the man, he just couldn't, but... he had to do it. If he ever was to be reunited to his lover.
Now he knew more about spears, he knew more than just which end was the dangerous one, and he knew he wasn't the best warrior in the country. Not yet.
Hother had moved inland up to the march of Baelholm, carrying wares for the settlers. There, he gathered supplies and set up his expedition. The longhouses ruins were scattered on the coast, far from any inhabited land, and it was not possible to forage on the way. It took Hother a long time, but he finally explored the ruins... without success.
Nowhere was the tomb of Miming to be found. Had Gevarr lied to him? Had he sent him on a fool's errand, so he wouldn't be killed by the king? Hother refused to believe that. So, in the ruins he looked for clues, and finding none, he went back to Baelholm. There, people were afraid that Kuriotates were stirring and unhappy at the Eekin for settling this virgin land, but Hother didn't care.
Hother talked to the settlers. He asked everybody about the old cairns and longhouses, until finally, in late 505, he found a clue. A mystic had made a trip up to the huge, poisonous lake, and reported seeing some cairns there.
Hother knew it was the place. He bought food, skins of water, and set forth.
There was one cairn on the lake shore where the mystic had told him. It was eroded and almost crumbled, but Hother started his dirty work. He removed the rocks until he found the name-rock. In all eekin cairns, there is a flat stone upon which the name of the dead is engraved in old Patrian writing. And there he read, "Miming", still clear after centuries.
So Hother started digging and entered the access gallery. The small corridor led to a round room. There, he saw two skeletons. One lay in the middle of the room, with a sword and a shield on his chest. The other one was in the far end of the room, clad in rotten rags, his hand holding a stone knife. It seemed to have fallen there, abandoned, while the shield-bearer had obviously been positioned carefully.
Hother didn't think much about the skeletons. He was so happy. It was Miming's tomb indeed, and the steel sword Gevarr had promised was here!
He took it out, and, thinking twice, came back into the tomb and took the shield out.
It's only at that time, in the sunlight, when the excitement of the discovery started fading, that Hother looked at the shield and realised it wasn't a shield at all.
It was a large chunk of petrified wood. Hother had assumed it must be a shield because it was next to a weapon, but he had been mistaken. It was some kind of message. This big piece of wood was carved, and Hother decided to decipher the old document.

You who find this text, learn about my misfortune and that of my people.
I was the leader of the Eekin fleet which set sail for the vast southern seas. It is my mistake that I didn't foresee the storm and our ships were crushed upon reefs. Baelious was merciful however, and he allowed many among us to reach the coasts and to try to survive.
Alas, this land is poisonous, and no crop can grow here. Animals are rare, and there is hardly any game to hunt. As I saw my kin die of starvation, I decided that we should scatter in order to have better opportunity to find food, but nowhere was there enough.
Therefore, with a few trusted men, I went south in an expedition to discover more fertile lands and reached such a lush country, inhabited by men, horsemen and other creatures. We asked for their help.
These Kuriotates declined. They did as if we didn't exist and refused to help us. They are less merciful than snakes. At least, serpents kill you swiftly, they don't let you starve.
So I went back into this poisoned land where I had failed my kin, and got all of us together. We were few survivors, hungry, despaired and diseased. Still, we rever Baelious and hope to koin him after our death. For that reason, I organised ceremonial fights. Better to die fighting each other in the honour of Fortune rather than slowly starve.
The blood has been spilled inside the land, far from the lake. Now Lodur will hang me to this sickly tree and cut my throat, so my blood too can fertilise this poisoned soil.

Miming, son of Nidhad.

In Miming's blood I read that, in three hundred and thirty and three years, a king of the Eekin shall come here, and that This day, this land will be ours again, and it will be fertile.

Lodur, son of Volsung.
 
Hother climbed up to the grove. There, he was met by two seers. One of them he didn't know. A middle-aged woman with comely features. The second one he knew all too well. Nanna, his beloved that he hadn't seen for years.
The comely woman asked him what he wanted, and Hother said:
"I'm here to ring the gong."
Nanna ran away. The middle-aged woman paled, and told him to follow her. She led him silently to a big tree in the grove, and told him:
"Think well about it. Take your time, and when you have rung it, if you still want to, wait for Baldr. It may take some time, but he will come."
Hother thanked her. She stayed there, so he took a nearby branch and struck the gong.
The seer left.
Hother stayed alone for a time. He wondered what Baldr was doing. Preparing for the fight? Talking to his wives? To Nanna? What about her? Was she afraid that Hother would die or that Baldr would die? Would he ever know that?
For a moment, Hother wished he hadn't struck the gong. Maybe it would have been better to forget her, find another wife, accept fate. Now, would he ever know if she loved him or if she had loved, and preferred, the other?
Hother stayed there, sulking, waiting.
At last, Baldr came. Tall, specks of grey in his blonde hair, clad in leather and armed with a great club.
The men looked at each other, and Baldr unsheathed his sword. Baldr sneered.
Then it was a flurry of steel versus wood. A single hit by the club could break Hother's arm or head. He had to be careful. Baldr fouht well, but he was not used to fighting swordsmen. Hother used that to his advantage, and managed to strike the king's club, cutting the handle.
His weapon broken, Baldr became more vulnerable. He fought with the remains of the club, but soon Hother managed to hit him in the side, and his sword caused a deep and nasty cut.
Baldr fell, and Hother took out his sword.
The king was still alive, but he bled fast.
"Listen to me, Hother. You will dhop my head off, and put it on a pole that you'll stick on the top of a cairn, facing south. From there, my skull will keep guard on the Eekin for eternity."
Hother nodded, and as Baldr passed out, the new king did as the old king had commanded.
 
I will probably finish my story still if anyone's interested, maybe start a new thread in the Fall from Heaven Forum. It was just getting interesting after all.
 
See the new thread in the social group regarding a possible continuation of the NES.
 
I got to read your stories and they are very good Ldi. Your people are honest, true, even generous but bloody and unmerciful.
 
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