Aletr said:I think there is a bug with The Drown unit. When it stays alone in city, somehow in that city you see more angry faces because "we demand military protection"
There is also a bug with Lizardman and I think with all water walking as well - when it attacks from water tile and captures a worker, the worker stands on the same water tile...
Chalid actually has finished working on this. It was something that annoyed me everytime i researches OO where you could not change as you never were in the right religion. Really nice that the popup does not annoy me with it any longer I have to say. Maybe ill share it with you guys in 0.13.Kael said:It seems like it is but it actually doesnt work. It says you can switch but if you go in and look you will see you dont have crusade selected. Chalid is working on making sure the popup doesnt occur if you cant accept it.
The Cult of the Dragon reduces the cities culture by 1 each turn. This can cause the city to be destroyed if it runs out of culture. This does not effect Kuriotate or Sheaim cities.
Xyshi said:Not sure if this is intentional at all but i think i might have a bug. I was just one square away from acheron who had 13.1/14 str with 2 level 6 ritualists. They were grouped and I pressed ring of flames spell and acheron was instantly killed. It seemed weird because he just dissappeared and i got a message say he was destroyed.
Seemed a little too easy to me.
Xuenay said:Has there been any progress in fixing the Out of Synch errors for targeted spells in multiplayer? Because it'd seem to me that this is the most serious bug in FfH so far, making half the spells unusable in MP...
Xyshi said:Not sure if this is intentional at all but i think i might have a bug. I was just one square away from acheron who had 13.1/14 str with 2 level 6 ritualists. They were grouped and I pressed ring of flames spell and acheron was instantly killed. It seemed weird because he just dissappeared and i got a message say he was destroyed.
Seemed a little too easy to me.
lorgen said:I think there is a small bug with the raider trait. It gives +1 XP pr. battle won, but that also works against barbarians for units with 100+ XP. I just played a game with Hannah the Irin and received 1 xp for every barbarian i killed even after 100 XP.