Unser Giftzwerg
UgLe Game Promoter
Ghostmaker said:Seems this was a long time ago. Elven Archers dont's get any basic promotion except for elven. There is no city defence bonus for them and without training yards they start with zero experience points (2 if you have form of the titan or a fitting civic). So Elven Archers have 50% less city defence and a city raider promoted warrior can bet them with ease. Archers outside cities are just passed by the AI and not attacked, so the wood defence bonus doesn't help you.
For Guardian of Nature ... what you describe is usefull for high difficulty levels maybe but a lower level (noble/prince) I rarely see happiness issues. Also keep in mind Guardian costs high upkeep.
Ghostmaker
Heh, I played a game as Ljo/Fellowship and I never noticed the lack of the inherent City defense.

As for bypassing units, I know the AI often does so. But it does not do so always. And if it tries to bypass you, you can try to foil that tactic. In my game I was hit with a surprise sea landing. I was dominating a massive continent, and I hadn't spared any resources for naval exploration. So the ships hit from out of the fog of war, plus they from the last nation on the map I expected to go hostile. I lost the city at the invasion point, and I had a bunch of units amidst cities with almost no defense. I sent any units I could in to buy time. The AI tried bypassing, so I found myself forming 'front lines", just like in the old board wargaming days. The AI's stack could bust any of my tiles, but the point was to force battle and attrit the invaders. Eventually they had to give battle in my forests. My sacrificial skirmishers bought enough time for the reserves to come up. Only the first city as lost.
It was a lot of fun. The sequence gave very much the feeling of a campaign. Maneuver was more involved and the AI was a bit more clever than in vanilla civ. So I think it's possible to fight a war of maneuver successfully in FfH.
That being said, once again I was wrong about the nature of the Elf archer unit. It definitely should have some innate City defense bonuses, regardless of how well Elves can maneuver on home terrain. I see Kael has addressed this in a later message.