Re: giddion
None of these are bugs.
1. found a burrow on turn 23 without any unit in it, seems strange.
Not strange, just lucky. Plenty more with skellies resident, I'm sure.
2. Had a galley and could not explore Elone territory, even with open border treaty I was unable. They had a large wall around them (great wall), turn 113.
Elohim world spell, sanctuary, kicks all foreign units out and keeps them out for 30 turns.
3. Inside my cultural border (my territory) there were spots of "fog of war", barbs were spawning inside my borders on these spots. Also my units would disappear (graphic would vanish, unit still there) when they enter these plots. The FoW would only go when I had a unit standing on an adjacent hill or tower. (must be the bermuda event???)
Okay, maybe this one IS a bug. Never happened to me, though.
4. I built the "Bazaar of Mammon" several turns (20) before but when I had a shadow inside an opponents city he was still trying to build it, this continued for many turns, prob until completion. Not sure if it was built or if he got money for it.
National wonder. Everybody gets one.
5. Had a priest and warrior inside my border on a pig farm plot, guarding it, a barb wold rider entered the same plot with out combat and proceeded to destroy my improvement.
Did you build Nox Noctis, the Council of Esus holy city wonder? It makes all units inside your borders but outside your cities invisible to other civs. Good for ambushing an invading army, or sabotaging other units with hidden nationality units w/out your HN units getting killed. Bad for guarding improvements. Put those suckers on sentry.
That all said, I might have a bug of my own. I haven't seen Orthus's ax appearing either. Could the AI disband it? I approached the full-powered Orthus-guarded city with a full-powered gilden silveric (Combat 5, HS/HD 2, Drill 2) and it was a bit of a stalemate - I couldn't attack Orthus, and he couldn't attack Gilden. No other units were near the city. Took three turns to go kill a barb, and suddenly I get the message that Orthus is dead. The Amurites had reclaimed their city, one warrior guards it, and no units ANYWHERE show the kind of experience, nor the axe, that would result from killing orthus plus a city with five combat 1 or 2 warrior orcs. Some random culture-flipping weirdness, maybe?