BugReportage
Warlord
- Joined
- Oct 10, 2008
- Messages
- 143
I like that the barbs DO hunt for cities... I dislike that they DON'T kill my guys when I explore a lair and turn up a TON of baddies. I mean really... In 0.33 none of my scouts ever got back alive, now I can level up warriors by sitting them out of my borders while unhostile barbs hunt for cities. Perhaps barbs should have a 50-50 programming? Like... Is it possible so that there's two types of AI, the old and the new. Half the barbs will wander like before, half will hunt cities...? That might work well...
I think guild of the nine should be a national wonder instead of a world wonder... Why should Mercenaries have to have allegiance with one civilization... Really...Isn't the whole point of mercenaries so that everyone can buy them? Another solution perhaps is to make it so EVERYONE can buy mercenaries if ONE person builds Guild of the Nine... Mercenaries are MERCENARIES they don't care about has some dusty old building. Right?

I think guild of the nine should be a national wonder instead of a world wonder... Why should Mercenaries have to have allegiance with one civilization... Really...Isn't the whole point of mercenaries so that everyone can buy them? Another solution perhaps is to make it so EVERYONE can buy mercenaries if ONE person builds Guild of the Nine... Mercenaries are MERCENARIES they don't care about has some dusty old building. Right?