My main problem now is the games are so randomly balanced. Each game seems to hinge on several random elements:
1. Is Barbatmos in the game? If near my he cripples my expansion. If near the AI's he cripples them... unless they are randomly at peace with barbs. Worse is when he decides to wander.
2. Playing a raging barb game where half the AI civs expand freely because they are at peace with barbs sucks. I've had games where some civs are up to 6-8 cities while I'm still trying to get workes to safely develop my first one.
3. Does the dragon randomly despawn? If so, whoever gets his horde with the free mithril becomes god.
4. Do the AIs bother to make any advanced units? They have the techs, but they never seem to build the buildings needed to make them. They seem stuck in a warriors/workers/settlers mad expansion rush.
5. I've played in Prince/Monarch games where the unit and tech costs are not inflated (is that just for me or the AI I can't tell).
6. If starting with barb cities, it is very easy for a player to use them to get 2-3 easy cities (just 1-2 warrior defenders) but the AI doesn't tend to leverage this, giving a player too much of an advantage.
Until these can be fixed the game isn't really much fun for me.
Pel
1. Is Barbatmos in the game? If near my he cripples my expansion. If near the AI's he cripples them... unless they are randomly at peace with barbs. Worse is when he decides to wander.
2. Playing a raging barb game where half the AI civs expand freely because they are at peace with barbs sucks. I've had games where some civs are up to 6-8 cities while I'm still trying to get workes to safely develop my first one.
3. Does the dragon randomly despawn? If so, whoever gets his horde with the free mithril becomes god.
4. Do the AIs bother to make any advanced units? They have the techs, but they never seem to build the buildings needed to make them. They seem stuck in a warriors/workers/settlers mad expansion rush.
5. I've played in Prince/Monarch games where the unit and tech costs are not inflated (is that just for me or the AI I can't tell).
6. If starting with barb cities, it is very easy for a player to use them to get 2-3 easy cities (just 1-2 warrior defenders) but the AI doesn't tend to leverage this, giving a player too much of an advantage.
Until these can be fixed the game isn't really much fun for me.
Pel