MagisterCultuum
Great Sage
I never suggested taking away the third ring of the city radius, you would just need to build the hub to get it. It still seems better for sprawling to me. Settlements and hubs don't make much sense for nomads, at least as currently implemented. I guess it could be changed to make it more fitting for a nomadic civ, but then the "settlements restrictions would have to be much different. For example, a "settlements" buildings (but not units, except as so far as they require the buildings to train) would be restricted, and it would most likely be be abandoned (destroyed, but without leaving ruins) when it builds a settler or drafts units (it would make sense for such "settlements" to draft more efficiently, since the "settlers" are probably warriors as well, and aren't very attached to their particular abode).
The Khazad Dwarven-Vault mechanic does not work when using advanced starts.
The Khazad Dwarven-Vault mechanic does not work when using advanced starts.