Launching vanilla Civ 4:BtS gives a black screen (w/mouse cursor) and the Windows
Critical Stop sound. Alt-Tab out and back reveals a python exception:
Code:
Traceback (most recent call last):
File "<string>", line 1, in ?
ImportError: No module named Erebus
Clicking "OK" produces another exception:
Code:
Failed to load python module Erebus.
Clicking "OK" produces the first exception again, and they alternate until each has occurred six times, then the game menu appears.
If I go to create a custom game and then cancel out ("Go Back") I get four of each exception stacked over the game menu. Clicking "OK" on all of them clears them out.
I normally play FfH2 using the "Erebus" map option. I loaded the mod (using a shortcut to load directly into it), started a custom game, changed to the "Archipelago" map, started the game, and then exited the game after map generation completed. I then went back into BtS and no python errors occurred, on load or after canceling from the custom game menu.
I went back into FfH2, reselected the Erebus map, generated a game, exited, and relaunched BtS. The python errors returned.
This won't be a problem for players who do not have the display of python exceptions enabled (such as most players of the final version of the mod). Anyone who does, however, might think the game has crashed on load (because of the black screen), and if they figure out how to get past that then it's still an annoyance. If nothing else, it might be a good idea to mention this problem after the instructions for turning on display of python exceptions in the first post of this thread so that testers will know to expect it.