TC01
Deity
The 1.65 patch has been released. This fixes the commerces bug, a few other minor bugs, and also includes AI improvements by God-Emperor. Changelog:
-Fixed bug with commerce yields going out of whack (and potentially production)
-Fixed bug where gold was set to 10 in Python regardless of iStartingGoldMultiplier
-Fixed bug with barbarian spawning (may lead to weird numbers of barbarians!)
-AI now better handles unhappy and unhealthy population
-AI also now better manages food (in relation to population)
I don't intend to keep patching 1.6 forever, but at the moment I'm rather lacking in free time in which to mod (and work on a major version, 1.7, with some new content like the leaders)...
me_myrmidon (and Lord Tirian): Thanks for all your feedback. When I have time I'll look at it in more depth than I have now (just skimmed your conclusions).
-Fixed bug with commerce yields going out of whack (and potentially production)
-Fixed bug where gold was set to 10 in Python regardless of iStartingGoldMultiplier
-Fixed bug with barbarian spawning (may lead to weird numbers of barbarians!)
-AI now better handles unhappy and unhealthy population
-AI also now better manages food (in relation to population)
I don't intend to keep patching 1.6 forever, but at the moment I'm rather lacking in free time in which to mod (and work on a major version, 1.7, with some new content like the leaders)...
me_myrmidon (and Lord Tirian): Thanks for all your feedback. When I have time I'll look at it in more depth than I have now (just skimmed your conclusions).