Ajidica
High Quality Person
- Joined
- Nov 29, 2006
- Messages
- 22,482
I'm done with all the actual coding in my mod, but I'm running into three major roadblocks.
1. On Kaels tutorial, he talks about how under the Actions tab you have to tell the game what files to read so they can be changed. Do I have to add every file manualy, or is there a faster way to do it?
2. Also according to Kaels tutorial, under the Content tab, I also have to define if a map is included. However, I have no clue how I would go about defining that.
3. When I build my mod and look in the folder, I have the XML files, but not the art files that are needed as I replaced the DOM and map screens. Do I fix this simply by copying the art assets in?
Any help would be appreciated.
1. On Kaels tutorial, he talks about how under the Actions tab you have to tell the game what files to read so they can be changed. Do I have to add every file manualy, or is there a faster way to do it?
2. Also according to Kaels tutorial, under the Content tab, I also have to define if a map is included. However, I have no clue how I would go about defining that.
3. When I build my mod and look in the folder, I have the XML files, but not the art files that are needed as I replaced the DOM and map screens. Do I fix this simply by copying the art assets in?
Any help would be appreciated.