Hunter
Civ Addict
This unit started as a stronger defense for a civilization, braced on the Fire base concept of the Vietnam War. Since then I have started using it as just a heavy bunker.
Ill explain:
Fire base roll:
Heavy bombard
NO attack
Zone of control
Heavy defense (they were tough to take)
NO movement however they can be air dropped (distance of 5-8) or if you use a air transport that can carry tanks air dropped that way.
Heavy Bunker roll:
NO bombard
NO Attack
NO Zone of control
Heavy defense (changing the attack in the ini. to the Fire Defend flic)
Same movement rules as the Fire Base.
I like now to use it as a Heavy bunker since I use a transport to carry artillery to it filling the bombard roll. Also it makes a great invasion unit, drop it behind enemy lines and then drop you troops on it, forming a strong fallback and re-supply position (in the Fire base roll it also gives fire support to your advancing troops)
The attack in the ini. is pre-set to bombard since that was its original intended roll.
Ill explain:
Fire base roll:
Heavy bombard
NO attack
Zone of control
Heavy defense (they were tough to take)
NO movement however they can be air dropped (distance of 5-8) or if you use a air transport that can carry tanks air dropped that way.
Heavy Bunker roll:
NO bombard
NO Attack
NO Zone of control
Heavy defense (changing the attack in the ini. to the Fire Defend flic)
Same movement rules as the Fire Base.
I like now to use it as a Heavy bunker since I use a transport to carry artillery to it filling the bombard roll. Also it makes a great invasion unit, drop it behind enemy lines and then drop you troops on it, forming a strong fallback and re-supply position (in the Fire base roll it also gives fire support to your advancing troops)
The attack in the ini. is pre-set to bombard since that was its original intended roll.