I have only played for an hour so far but I encountered the same auto-end problem as you did. I managed to solve it by going into my options and de-selecting and then once again selecting the option of not automatically ending a turn.(Can't remember the name of the option exactly right now.I was playing as Sheaim and teched to infernal pact and switched to the Infernals. I assumed that since he's got the Barbarian trait that I would be at peace with the barbarians, but apparently that isn't the case? I've been pillaged by barbarian boats and attacked by orc spearmen so far. That makes getting the Armageddon counter up a bit crazy considering the barbarian heroes that it causes to spawn. Also, my turns auto-end every turn after I've finished moving my units (as if I had hit the end turn button, but I didn't). Anyone else encounter these bugs?
Now, ive downloaded it, but how can you choose the infernals to play whith, the civ is not in civolopedia...
Now, ive downloaded it, but how can you choose the infernals to play whith, the civ is not in civolopedia...
I have only played for an hour so far but I encountered the same auto-end problem as you did. I managed to solve it by going into my options and de-selecting and then once again selecting the option of not automatically ending a turn.(Can't remember the name of the option exactly right now.)
This isn't, exactly, a bug. Way back when, before I found FfH, I played the Amravolution mod--when you switch from one civ to the other in that, the same thing occurs. The problem, I think, is that you're moving from the "player" to "AI" in the game's logic, which will cause that little error, of sorts. Anyway, thanks for giving us a fix to the issue, as I never really looked into the matter.
Oh, and on another matter--I killed Basium within three turns of his appearance using Rosier.![]()
This isn't, exactly, a bug. Way back when, before I found FfH, I played the Amravolution mod--when you switch from one civ to the other in that, the same thing occurs. The problem, I think, is that you're moving from the "player" to "AI" in the game's logic, which will cause that little error, of sorts. Anyway, thanks for giving us a fix to the issue, as I never really looked into the matter.
Oh, and on another matter--I killed Basium within three turns of his appearance using Rosier.![]()
Why are barbs (living - e.g. orcs and goblins) allowed to pass through fire squares but my living units (Sheiam) are not?![]()
I have no internet at home, only the IE that one gets with winxp pro when he install it. I hope I can play it.