Firetuner to add stations?

Has anyone figured out how to add stations using the tuner?

Select "InGame" state then type:

Code:
Game.SpawnStationOfTypeNearCity(Players[0]:GetCapitalCity(), GameInfo.Stations["STATION_CAMP_CASCADE"].ID, 5);

This spawns the station "CAMP CASCADE" on a 5 hex radius from the capital of Player 0 (which is the human player).
 
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