ThERat
Deity
Anyone who knows me from Civ 3 or even Civ 4 succession games, knows I am a warmonger at heart.
I decided to give this a try at Civ 5. Will the new 1upt rule make things different? Surely it will.
I chose the Aztecs as they give 3 culture for every victory in battles, which should be just right for AW game. I disable city states as they would make no sense here. I decide to play on continents as naval invasions with 1 upt should pose some real challenge I guess.
The settings are:
And what I start I get (was the first roll) 
Two luxury resources with some production potential, very nice.
As for my plans:
I am going to explore the land a bit as I know the AI won't be so aggressive and cities can defends themselves after all. The ruins can't be just left to the AI, no way. As for techs, I am going for the Oracle for a free social policy, which I plan to spend on the honor path first and foremost. For those who forgot, it gives you combat bonus versus barbs, a free General, double experience from fights and other useful stuff for a warmonger.
Mainly, I am hoping for a great experience and fun game
I decided to give this a try at Civ 5. Will the new 1upt rule make things different? Surely it will.
I chose the Aztecs as they give 3 culture for every victory in battles, which should be just right for AW game. I disable city states as they would make no sense here. I decide to play on continents as naval invasions with 1 upt should pose some real challenge I guess.
The settings are:



As for my plans:
I am going to explore the land a bit as I know the AI won't be so aggressive and cities can defends themselves after all. The ruins can't be just left to the AI, no way. As for techs, I am going for the Oracle for a free social policy, which I plan to spend on the honor path first and foremost. For those who forgot, it gives you combat bonus versus barbs, a free General, double experience from fights and other useful stuff for a warmonger.
Mainly, I am hoping for a great experience and fun game
