Brickbuster27
Chieftain
- Joined
- Apr 7, 2012
- Messages
- 9
Recently, I have been playing BNW a lot, and I feel that I've been getting better. However, too many games have gotten away from me lately, and I'm still a relative newcomer to the immortal difficulty. I hope that some more experienced members of the community and critique any mistakes that I make and that less experienced players can take what I did right (and got lucky with) and apply it to their own games. Plus, I find it interesting to read about other peoples' games, and I hope that you find enjoyment in learning about mine.
This game is on a huge map, continents plus, 12 civs, domination victory only, no barbarians. I like to call this game type "Game of Thrones" style, because "you win or you die. There is no middle ground".
I started out with Rome, since I have found that what I call "empire-building" civilizations are better suited to domination victory than pure warmongering civilizations such as Assyria or Mongolia. Plus, I really want to name a conquered city "Victus Est" The continent that I started on has a large bay in the center, and I was placed on plains and grassland, alongside a river with gold, spices, and best of all, a forested hill with deer (the importance of this tile cannot be overstated, lots of food and production allowed me to grow easily and build Stonehenge).
Brazil started out 13 tiles to the south, with a dense jungle between us. They posed the most immediate threat, as they had nowhere to expand except towards me. Carthage started about 20 tiles to the northeast, but the threat they pose is insignificant due to the fact that they have been on the losing side of a war with the Celts for half the game (It's too bad that you can't burn capitals, I would enjoy razing Carthago to the ground and salting the ground it stood upon for historical enjoyment).
All of that aside, my spawn has been very fortunate. My build order for Rome was
Monument>Scout>Scout>?granary?>?library?>Stonehenge
My social policies are
Tradition Opener>Liberty Opener>Republic>Settler>Finish Liberty
Now, I'm sure that many of you are having a meltdown over the building of Stonehenge, and the pursuit of religion in a domination only victory in general. Indeed, I normally would not waste my time with such things, but I found an early ruins with enough faith to give me a pantheon, and I used Stonehenge plus the liberty finisher to quickly found and enhance a religion.
Pantheon: Fertility Rites (10% population growth)
Founder: Tithe(1 gold per four followers, I'm going for domination so the sin of profiteering off of religion doesn't seem that big of a deal in comparison)
Follower: Religious Community (1% production increase per follower, one of the better ones because hammers = victory)
Follower: Cathedrals (Eh, pretty bad but all of the good ones were taken by this point)
Enhancer: Religious Texts (25% increase in spread rate, 50% with printing press, more followers = more money to fund world domination. It'd be a good idea to listen to your local conspiracy theorist for once)
My first militaristic step in this game was to cripple Brazil. They had already expanded once to this horrible spot (city was on a flat jungle completely encased by jungle hills with NO resources nearby, worst city location I have ever seen. ever. Of all time), and they sent a settler/warrior duo to expand further to the north, at this nice spot on the edge of the jungle with gems and gold nearby. My own settler was on the way down, but he wasn't going to make it there in time. To avoid a siege, which would have been difficult because I had no ballistae at the time, my military forces resorted to "aggressive diplomacy" and came out of the negotiations with only slight scratches and a free worker. I quickly made peace with Brazil, built walls at Antium and Rome to intimidate the Carthaginian army that was trying to get in to position to attack me (they actually went south to attack Brazil instead when they saw that they could never take Rome with their pathetic army, and went to get slaughtered in the jungle by Brazil instead). To further hurt Brazil and knock them out of the game, I conquered their horrible little town in the aftermath of the pathetic assault by Carthage, which cost me half of my army but secured both my power and my southern flank. They offered to give me their new city, Salvador on the western coast, in exchange for peace. I gladly accepted the treaty as my army did not have the strength to take Rio.
Currently, I am in a war with both Carthage and Attila (how fitting that Rome's two greatest historical enemies should team up to fight her once again in a video game), who are annihilating the Celts (poor Celts, they almost defeated Carthage, but then they remembered that their Civilization is underpowered and proceeded to lose their own capital instead). At 75 AD, my tech is on par with the rest of the world, which is a first for me on the difficulty level. However, the land army of Attila poses a grave threat to me, and while I am on my way to conquer the weak Carthaginians I know that the Scourge of Rome is just around the corner.
Now that you have suffered through my wall of text, here are some pictures to visually explain this game a little better, with my insightful commentary provided.
The glorious Roman Empire, 75 Anno Domini.
The remnants of Brazil, a once ambitious civilization reduced to a city-state (and soon-to-be Roman province) for no reason other than that they had the audacity to spawn in my vicinity.
The war in the north. The Celts had almost defeated Carthage until the Huns pulled a Theon Greyjoy and captured the Edinburgh while their army was fighting those Phoenician milk drinkers. But the north remembers.
Why hello there Dido. That's a lovely city you have there, it'd be a shame if something were to happen to it.
Thanks for reading! If you have any comments/questions, please reply. I would love to listen to your ideas on how to make the rest of the world submit to my iron will.
This game is on a huge map, continents plus, 12 civs, domination victory only, no barbarians. I like to call this game type "Game of Thrones" style, because "you win or you die. There is no middle ground".
I started out with Rome, since I have found that what I call "empire-building" civilizations are better suited to domination victory than pure warmongering civilizations such as Assyria or Mongolia. Plus, I really want to name a conquered city "Victus Est" The continent that I started on has a large bay in the center, and I was placed on plains and grassland, alongside a river with gold, spices, and best of all, a forested hill with deer (the importance of this tile cannot be overstated, lots of food and production allowed me to grow easily and build Stonehenge).
Brazil started out 13 tiles to the south, with a dense jungle between us. They posed the most immediate threat, as they had nowhere to expand except towards me. Carthage started about 20 tiles to the northeast, but the threat they pose is insignificant due to the fact that they have been on the losing side of a war with the Celts for half the game (It's too bad that you can't burn capitals, I would enjoy razing Carthago to the ground and salting the ground it stood upon for historical enjoyment).
All of that aside, my spawn has been very fortunate. My build order for Rome was
Monument>Scout>Scout>?granary?>?library?>Stonehenge
My social policies are
Tradition Opener>Liberty Opener>Republic>Settler>Finish Liberty
Now, I'm sure that many of you are having a meltdown over the building of Stonehenge, and the pursuit of religion in a domination only victory in general. Indeed, I normally would not waste my time with such things, but I found an early ruins with enough faith to give me a pantheon, and I used Stonehenge plus the liberty finisher to quickly found and enhance a religion.
Pantheon: Fertility Rites (10% population growth)
Founder: Tithe(1 gold per four followers, I'm going for domination so the sin of profiteering off of religion doesn't seem that big of a deal in comparison)
Follower: Religious Community (1% production increase per follower, one of the better ones because hammers = victory)
Follower: Cathedrals (Eh, pretty bad but all of the good ones were taken by this point)
Enhancer: Religious Texts (25% increase in spread rate, 50% with printing press, more followers = more money to fund world domination. It'd be a good idea to listen to your local conspiracy theorist for once)
My first militaristic step in this game was to cripple Brazil. They had already expanded once to this horrible spot (city was on a flat jungle completely encased by jungle hills with NO resources nearby, worst city location I have ever seen. ever. Of all time), and they sent a settler/warrior duo to expand further to the north, at this nice spot on the edge of the jungle with gems and gold nearby. My own settler was on the way down, but he wasn't going to make it there in time. To avoid a siege, which would have been difficult because I had no ballistae at the time, my military forces resorted to "aggressive diplomacy" and came out of the negotiations with only slight scratches and a free worker. I quickly made peace with Brazil, built walls at Antium and Rome to intimidate the Carthaginian army that was trying to get in to position to attack me (they actually went south to attack Brazil instead when they saw that they could never take Rome with their pathetic army, and went to get slaughtered in the jungle by Brazil instead). To further hurt Brazil and knock them out of the game, I conquered their horrible little town in the aftermath of the pathetic assault by Carthage, which cost me half of my army but secured both my power and my southern flank. They offered to give me their new city, Salvador on the western coast, in exchange for peace. I gladly accepted the treaty as my army did not have the strength to take Rio.
Currently, I am in a war with both Carthage and Attila (how fitting that Rome's two greatest historical enemies should team up to fight her once again in a video game), who are annihilating the Celts (poor Celts, they almost defeated Carthage, but then they remembered that their Civilization is underpowered and proceeded to lose their own capital instead). At 75 AD, my tech is on par with the rest of the world, which is a first for me on the difficulty level. However, the land army of Attila poses a grave threat to me, and while I am on my way to conquer the weak Carthaginians I know that the Scourge of Rome is just around the corner.
Now that you have suffered through my wall of text, here are some pictures to visually explain this game a little better, with my insightful commentary provided.
Spoiler :
The glorious Roman Empire, 75 Anno Domini.
The remnants of Brazil, a once ambitious civilization reduced to a city-state (and soon-to-be Roman province) for no reason other than that they had the audacity to spawn in my vicinity.
The war in the north. The Celts had almost defeated Carthage until the Huns pulled a Theon Greyjoy and captured the Edinburgh while their army was fighting those Phoenician milk drinkers. But the north remembers.
Why hello there Dido. That's a lovely city you have there, it'd be a shame if something were to happen to it.
Thanks for reading! If you have any comments/questions, please reply. I would love to listen to your ideas on how to make the rest of the world submit to my iron will.