First Look: Scythia

The Chivalry policy boosts production for medieval, renaissance, and industrial heavy and light cavalry, which implies the distinction continues into those ages, but I'm not sure how when it seems like there's only a couple of mounted units at that point, and not really any that exist simultaneously.

I'll be interested to see what counts as what and how powerful that makes Scythia.
 
chariots are called 'heavy' chariots and upgrade to knights so i don't think they are light cavalry
There are only four non-unique mounted units in the game: Heavy Chariot, Horseman, Knight, and Cavalry. Horsemen are stronger than chariots and require resources, so I doubt they are considered "light cavalry."
 
Yup. Lazy. Whoever the deviant art user was, they got the picture from the same book that the devs got their warrior image. They could have alteast used the Queen image.


Good job at googling images for a female WARRIORS grave, you got far more accurate than firaxis. :rolleyes:

Tomyris wasn't out in armor fighting Cyrus.


There's a difference between an attempted reconstruction and a wildly made up painting. Common sense.

Well, whatever then. Go complain to Firaxis, mod her or boycott the game entirely.

Tempest in a teapot.
 
There are only four non-unique mounted units in the game: Heavy Chariot, Horseman, Knight, and Cavalry. Horsemen are stronger than chariots and require resources, so I doubt they are considered "light cavalry."

Perhaps light cavalry is a designation for just pre-medieval horse units? So in this case it would be for the Horsemen. I think this because the knights use iron, versus horse as a strategic resource.
 
There are only four non-unique mounted units in the game: Heavy Chariot, Horseman, Knight, and Cavalry. Horsemen are stronger than chariots and require resources, so I doubt they are considered "light cavalry."

They also come at a later era, so are naturally stronger. Even if there were a million units, a Light Cavalry from the industrial era is going to be stronger than heavy cavalry from the ancient era. I wouldn't think that the industrial Cavalry unit is going to be classified as heavy and it will obviously be stronger than the last 3, at least one of which is going to be heavy so I don't see how that argument really works.

I really think it goes Heavy, Light, Heavy, Light - Chariot, Horsemen, Knight, Cavalry.

Perhaps light cavalry is a designation for just pre-medieval horse units? So in this case it would be for the Horsemen. I think this because the knights use iron, versus horse as a strategic resource.

Modern Cavalry such as Dragoons, Hussars, and Cossacks are generally considered light cavalry, not heavy. So that categorization would only work for the knight and not the industrial era unit.
 
They also come at a later era, so are naturally stronger. Even if their were a million units, Light Cavalry from the industrial era are going to be stronger than heavy cavalry from the ancient era. I wouldn't think that the industrial Cavalry unit is going to be classified as heavy and it will obviously be stronger than the last 3, at least one of which is going to be light so I don't see how that argument really works.

I really think it goes Heavy, Light, Heavy, Light - Chariot, Horsemen, Knight, Cavalry.

This sounds reasonable to me, and if so, that means Scythia is gonna have a kicker of a second wind when the Cavalry unit comes around in the industrial era.
 
This sounds reasonable to me, and if so, that means Scythia is gonna have a kicker of a second wind when the Cavalry unit comes around in the industrial era.

Kind of cool since the Scythian heartland was in the Ukraine. So, they'll kind of have a Cossack type unit. :p
 
If Monty attacks Scythia, (because she hooked up a resource Monty didn't have), can I launch a surprise attack against Monty without being denounced by Scythia?
 
Being interested in linguistics, I found some interesting information on the Scythians.

Etymologically, "Old Iranian Saka, Greek Scythai and Sogdian Sughde(also the very name for the Sogdians), as well as the biblical Hebrew Ashkenaz (via Syrian Askuzai) appear all to derive from *skuza, an ancient Indo-European word for archer, cf. English shoot." (Today,Mounted Archers). This ancient Indo-European word for archer in turn derives from the Proto-Indo-European root *skeud, 'to shoot, throw.'

So the Saka Horse Archer is really the Archer Horse Archer. :D

Anyway, there is some linguistic stuff as well as a general history of the Scythians at this website. :)

http://www.protogermanic.com/2011/10/scythia-scythia-was-area-in-eurasia.html
 
If you are into tattoos, this may interest you:

'Compared to all tattoos found by archeologists around the world, those on the mummies of the Pazyryk people are the most complicated, and the most beautiful,' said Dr Polosmak. More ancient tattoos have been found, like the Ice Man found in the Alps - but he only had lines, not the perfect and highly artistic images one can see on the bodies of the Pazyryks.

'It is a phenomenal level of tattoo art. Incredible.'

Spoiler :


http://siberiantimes.com/culture/others/features/siberian-princess-reveals-her-2500-year-old-tattoos/
 
I'm not even into tattoos and I think this looks great! Also looks similar to the Scythian icon in-game, so I guess this "deer with twirled horns" is actually a common motif in Scythian art?

Yeah, they seemed fascinated by deer. Perhaps they should have got a bonus to the deer bonus resource. :D

Anyway, well done by the art team in designing the in-game icon. :)
 
I'm so hyped about Tomy tbh. As soon as I saw her in the leaked portraits, I looked her up and immediately wanted to play her first. An amazing, badass female leader? SIGN. ME. UP.

Kind of cool since the Scythian heartland was in the Ukraine. So, they'll kind of have a Cossack type unit. :p

Tho Tomyris's subgroup came from modern-day Kazakhstan, didn't they?
 
If anybody thinks Scythia was not significant tribe well then I recommend article about Scythians from English wikipedia


This actually shows the region non-Skythians (like Greeks and Romans) described as "Skythia" the region was actually divided between several nomadic tribes that frequently fought each other as much as they fought others. It wasn't a united region untill the time of Ghengis Khan.

This is also why I'm not a fan of "Skythia" as a civ, it's like including a faction of "Europians" or "Africans", it's the Native American civ from 4 all over again.
 
This actually shows the region non-Skythians (like Greeks and Romans) described as "Skythia" the region was actually divided between several nomadic tribes that frequently fought each other as much as they fought others. It wasn't a united region untill the time of Ghengis Khan.

This is also why I'm not a fan of "Skythia" as a civ, it's like including a faction of "Europians" or "Africans", it's the Native American civ from 4 all over again.


Greek writers were notoriously lax at distinguishing correctly between barbarian ethnicities, and continued to call the northern steppe 'Scythia' for centuries after they had been eclipsed. That doesn't make the historical Scyth / Saka culture any less real.
 
This actually shows the region non-Skythians (like Greeks and Romans) described as "Skythia" the region was actually divided between several nomadic tribes that frequently fought each other as much as they fought others. It wasn't a united region untill the time of Ghengis Khan.

This is also why I'm not a fan of "Skythia" as a civ, it's like including a faction of "Europians" or "Africans", it's the Native American civ from 4 all over again.

Or "Greeks"?
 
If Monty attacks Scythia, (because she hooked up a resource Monty didn't have), can I launch a surprise attack against Monty without being denounced by Scythia?

If she hates Monty enough, and is really in a danger of having her cities sacked, then I suppose the positive relations boosts for being a war-ally would nullify her disapproval of your surprise attack.

However, if she was in a position where she could easily handle Monty's attack forces and launch a counter-offensive, and you try to "help", she would be deeply suspicious of you, thinking that you're pretending to help against a common foe, when in reality you're trying to kill two birds with one stone; destroying or crippling Monty while also expanding your territory toward Scythia.

That's the beauty of this Agenda system. In Civ V, every leader generally had the same pet peeves, but they had to have some small degree of tolerance for all of them; otherwise there'd be no way for the player to forge any kind of positive relationship with any AI leader. But by raising tolerance for human player actions just that little bit, they couldn't avoid opening up the door to all sorts of exploits that never would fly in a game against real people.

But in Civ VI, it seems every AI player will have a relaxed tolerance for most things, but then have a handful of actions that they absolutely will not abide. Which means that you're going to have a hard time being sneaky about things, and unless you happen to playing against the right opponents, you're going to get caught out trying to pull your old tricks, such as trying to surprise attack Monty in a ploy to expand closer to Scythia.

This new AI isn't going to put up with your human shenanigans anymore. And it's awesome.

Or "Greeks"?

Ugh, this game has the "Greek" civilization? Unacceptable. You can't just lump the Athenians and Corinthians and Spartans all together like that; they were all different and unique cultures. That's it, I'm boycotting the game.
 
Ugh, this game has the "Greek" civilization? Unacceptable. You can't just lump the Athenians and Corinthians and Spartans all together like that; they were all different and unique cultures. That's it, I'm boycotting the game.
The irony transmission lines are a bit unreliable around here.
 
Or "Greeks"?

Or 'Germans' who up to 1871 were a bunch of minor states that rarely fought on the same side of any war...

Or 'Huns' who were united for exactly one generation, under Attila, and after that largely rented themselves out as mercenaries all over eastern Europe and the middle east...

Or, for that matter, 'Chinese' who, although sharing a similar culture, for centuries had multiple political entities and numerous languages different enough to require translators.

'Scythia' and 'Scythians' are no different. They shared common cultural characteristics which included the nomadic lifestyle and technologies: that they were never completely united under one political entity makes them similar to many other Civ Civilizations. The game has always picked single aspects of a 'civilization' to model, frequently the one time in their history they were actually a single united group (Greeks under Alexander, for instance, which is ironic - might as well model Germany as it existed in 1808, after Napoleon conquered all the German states!)

The fact that similar art, tattoos, clothing, and weapons have been found in graves and tombs from the Black Sea coast to Siberia ranging from 700 BCE to 200 CE is a good indication of how widespread a common 'Scythian' culture extended in time and space.
 
I, For One, Welcome Our New Blob Civ Overlords...
 
Top Bottom