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- Aug 12, 2010
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Justified Wars themselves must be unlocked. All wars are surprise wars until that point. So you must goad your rival into attacking you or face Tomyris' wrath in the early game.
Coincidentally a bit of Scythia news came by me today. It felt appropriate here and I wanted to share.
Trade! Kurgans! War! Religion! Tradition! Drugs!
http://www.archaeology.org/issues/220-1607/features/4560-rites-of-the-scythians
Haig's Official Strategy Guide of defending against Tomyris:
1. Tech forts, start building them.
2. Position spearmen into forts (bonus against cavalry), forget warriors and archers
3. Build Ancient walls in every city
She should have been dressed as a queen, not a warrior.
Spoiler :
That image is from the same book that the devs got the current design for a Scythian warrior.
-Disappointed we didn't get the Mongols in the base game instead, but they got to save big historic names for dlc/expansions I guess.
Justified Wars themselves must be unlocked. All wars are surprise wars until that point. So you must goad your rival into attacking you or face Tomyris' wrath in the early game.
I am so hyped for this civ I have no words to express it.
The fact that you will have a mixture of different horse units will make for a completely type of hit and run warfare that will make nerds rage.
Coincidentally a bit of Scythia news came by me today. It felt appropriate here and I wanted to share.
Trade! Kurgans! War! Religion! Tradition! Drugs!
http://www.archaeology.org/issues/220-1607/features/4560-rites-of-the-scythians
Probably the civ I'm gonna play first
I am wondering how horse resources will be handled with Scythias unique trait of getting two units when building one.
Horsemen cost 2 horse afaik. When scythia builds a horseman does it require:
1) 2 horses to build but then uses 4 when the unit is there (possibly getting missing resource malus),
2) 2 horses to build and use only 2 horses for 2 units (so one unit is resource free),
3) 4 horses to build and use 4 horses while the units are there?
If 3) then scythia can't buil a horseman if they have say 3 horses. 8)
I'm not sure what the issue is. The "make 1, get 2" ability only works for the Saka Horse Archer and the Light Cavalry (neither of which require horse resources), not Horsemen.
Coincidentally a bit of Scythia news came by me today. It felt appropriate here and I wanted to share.
Trade! Kurgans! War! Religion! Tradition! Drugs!
http://www.archaeology.org/issues/220-1607/features/4560-rites-of-the-scythians