LawLessOne
Chieftain
- Joined
- Dec 21, 2005
- Messages
- 76
Errata said:Lawlessone, the thing about island cities like this is that every tile they work is going to be a commerce tile, they'll have good trade routes, and they'll naturally keep growing in population until they're working nearly everything in their fat cross. So once you have the light house up it doesn't take long for them to become profitable, even with expensive civics in a far flung location. Their only downside is that their production is negligible, but they benefit your productive cities by injecting extra cash and research.
The commerce thing is of course more pronounced if you're a Finanical leader, but these cities still wont lose you money for long even if you're not.
Not necessarily. Look at it this way, you can have a max of 20 tiles. Without being finiacial that is 40 commerce. At a research rate of 90% that is 4 gold. Maintenance costs can easily exceed that figure even with a courthouse cutting it in half.
I realize that is a 'worst case'. I just think you need to consider the distance from your Capital when you consider if this is a good place for a city.