MantaRevan
Emperor
- Joined
- Oct 9, 2011
- Messages
- 1,541
I just got the Flibby error toonot playing with any mods but I am using a custom map placed in maps folder
Care to share the map file? And possibly a save file the odd result can be reproduced from?I just got the Flibby error toonot playing with any mods but I am using a custom map placed in maps folder
It's what happens when you use IGE to both/either/or (not sure which) create Antiquity Sites and Archeologists. My guess is that the thing is scripted, so IGE misses and step, and you get Flibby.