Okay, I know there are plenty of peculiar things in Civ... it's just a game afterall, but here's another one to add to the list.
Does anybody else find it peculiar how flood plains are usually located near deserts? It's like two extremes always side by side. Why are flood plains classified as Flood plains/Desert anyway? Why weren't they programmed to be an independent tile usually located near rivers? Or at least Flood plains/Grassland instead.
The way it is now, is that you have mainly desert, plains, and grasslands (including mountains, tundra, and ice of course) which spawn about the map. Then rivers get thrown into the mix... if a desert happens to be next to a river there's a high "chance" it will convert into a flood plain. Why is this so? Why not have floodplains spawn off of grassland instead or plains? That way you wouldn't have a great desert next to floodplains all the time.
Was this way meant for flood plains to balance the lack of food from deserts when building cities near them?
Deserts should probably be located near mountains more often than anything else or plains I suppose.
Also, forgive my lack of knowledge, but in ancient times, were there actually deserts around? Not many I think. Deserts are a product of mankind's deforestation and lack of knowledge in preserving them. They totally eroded the land building up their great cities.
It would be cool if deserts were scarce at the beginning of the game and slowly start forming as the game progresses due to Civ's chopping down every damn forest in sight as well as from pollution, industrialization, and nukes of course.
Your thoughts?
Also, don't get me wrong... I'm not complaining of desert being in the game. I DON'T want perfect city conditions everywhere. I like the challenge of placing cities and having some struggle in harsh lands if they have to. If I wanted the best tiles, I'd play on those stupid maps full of grasslands and forests.
I also understand that during a great deal of the game, cities are only working half the tiles anyway... some don't even make it to size 20, so who cares if you have "blemishes" upon your perfect terrain.
Does anybody else find it peculiar how flood plains are usually located near deserts? It's like two extremes always side by side. Why are flood plains classified as Flood plains/Desert anyway? Why weren't they programmed to be an independent tile usually located near rivers? Or at least Flood plains/Grassland instead.
The way it is now, is that you have mainly desert, plains, and grasslands (including mountains, tundra, and ice of course) which spawn about the map. Then rivers get thrown into the mix... if a desert happens to be next to a river there's a high "chance" it will convert into a flood plain. Why is this so? Why not have floodplains spawn off of grassland instead or plains? That way you wouldn't have a great desert next to floodplains all the time.
Was this way meant for flood plains to balance the lack of food from deserts when building cities near them?
Deserts should probably be located near mountains more often than anything else or plains I suppose.
Also, forgive my lack of knowledge, but in ancient times, were there actually deserts around? Not many I think. Deserts are a product of mankind's deforestation and lack of knowledge in preserving them. They totally eroded the land building up their great cities.
It would be cool if deserts were scarce at the beginning of the game and slowly start forming as the game progresses due to Civ's chopping down every damn forest in sight as well as from pollution, industrialization, and nukes of course.
Your thoughts?
Also, don't get me wrong... I'm not complaining of desert being in the game. I DON'T want perfect city conditions everywhere. I like the challenge of placing cities and having some struggle in harsh lands if they have to. If I wanted the best tiles, I'd play on those stupid maps full of grasslands and forests.
