Pounder
Phaethon was here
Yes, 'dirtier' smoke and blackened buildings might work.
How does this look.
It's harder to do than I thought it would be. I've got to stay within the confines of the ruins graphic.
Spoiler :
Yes, 'dirtier' smoke and blackened buildings might work.
Can't you move it half a tile upwards? It might be better if the cloud was 'hovering' over the buildings.
Very nice work Pounder! What Takhisis said plus make it a little white, that gray looks smokish...
Request: Could it be possible to add fog to these meso ruins and different jungle and grass forests types also? If you don´t want to i understand, and in that case do i have my permission to add them myself later on?
Smouldering ruins might help with short-timescale scenarios such as EFZI II or BfNY.
It´s almost perfect! I´d just go a bit lighter on the smoke a bit if you can, if not, that´s fine, mighty thank you, i´ll have to find where i got those ruins from...give me sometime...too many files
You are the best Pounder, many thanks!
Or make alternatives, since gamers tend to like bugs.