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For the Horde?

Discussion in 'Civ4 - Fall from Heaven' started by Fafnir13, May 19, 2009.

  1. Fafnir13

    Fafnir13 King

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    "For the Horde" does not seem to fit it's theme. It brings to mind visions of rampaging orcs gathering together under one banner to strike out at the world in a massive battle. Instead, it is the ultimate tool in establishing early diplomacy and exploring the world. Does this seem a little off to anyone else?
    "For the Horde" isn't living up to the name or the warlike character of the orcs. One possible replacement would be casting the rough equivalent of a great commander's rally in each city, creating permanent units but without the benefit of free xp from civics or wonders. It would be useful in both early and late game for offense and defense. The exact number of units spawned would probably need tweaking around a bit for good balance. Some minor tech requirement would probably need to be in place to keep them from immediately overwhelming an adjacent Civ.
    There are a few advantages to this method. Economically, you would not have a large number of units in the early game outside your borders. They would still be a burden, but a much more manageable one. Under the current world spell, I have to delete most of the gained units to keep my research from plummeting. Strategically, the units would be less scattered and connected to your road system. This would make them immediately useful in any nearby conflicts. Flavor-wise, it would make the orcs a rather frightening neighbor. Anyone can warrior spam, but they could do it just a bit better. This plays in nicely with the barbarian trait nigh requiring early game dominance.
    Ultimately, this would be a change needed only for flavor. The world spell is one of the better ones as far as utility goes, but it just doesn't seem to fit the theme of the orcs. In other words, it works but it doesn't work. Anyone else feel the same way? Have a better idea for how to "fix" it?
     
  2. cIV_khanh93

    cIV_khanh93 Prince

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    ^ i agree.
     
  3. Emptiness

    Emptiness []

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    The user controls how closely the spell fits its theme. If you cast it and then use your new troops to explore, then it would seem out-of-flavor. For full flavor effect I recommend gathering them up, swinging by a Goblin Fort to purchase some fodder, and then attacking someone.
     
  4. cIV_khanh93

    cIV_khanh93 Prince

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    you make a point, but I really prefer the recruiting in cities idea to the current spell.
     
  5. popejubal

    popejubal Emperor

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    If you're going to do that, then you need all of your Orcs to be in one place. That means that For The Horde will have to magically move all your troops to one location and depending on where that location ends up, you could be in for a really lame casting of your worldspell that just costs you a zillion gold for upkeep and gets you no benefit.

    As it is now, you can contact all the neighbors and you can explore all those nifty ruins without worrying about losing "real" units.

    I'm a fan of the current spell.
     
  6. Tasunke

    Tasunke Crazy Horse

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    Last time I checked ... you could not explore ruins without losing the Barb trait (or its peace with the Barbs at least)

    I think the For the Horde spell should catch the same units, only transport them to your Capital.
     
  7. Fafnir13

    Fafnir13 King

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    Or, instead of capital, the casting unit or city closest to the casting unit? That would allow it to be targeted rather well for a specific invasion. This would be especially useful on archipelago maps where your capital will probably not be on the front lines. It does still have the problem that it will obsolete as fewer and fewer places are left for barbarians to spawn, one of the chief problems I see with the current spell.
     
  8. Humakty

    Humakty Happy Goblin

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    Well, the actual spell is godamned usefull as is. I wouldn't like it to be changed to what is proposed here, 'cause moar hordes wouldn't bring much to the clan game. And it does fit the flavor that, thanks to their barb allies, the Clan can know were everyone is.
     
  9. deadliver

    deadliver Loud Mouth Amateur

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    Agreed. I use this spell all the time, usually within the first 10 turns (especially if I have found a lot of gold from goody huts and lairs). It does annoy me when I gain control of a bunch of island barbs but meh.
     
  10. Fafnir13

    Fafnir13 King

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    Yes, very useful. No argument there. The only thing I dislike is that it is very much not being what it advertises. It is random units with exploration and the benefits thereof. It is not amassing a horde of troops and going forth to conquer. That, at least, is what "For the Horde" brings to my mind. Maybe I just want a name change. :p
     
  11. Tasunke

    Tasunke Crazy Horse

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    Island barbs MON ... hang out n chill wit us, ull have good time ya?
     
  12. hansdampf

    hansdampf Chieftain

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    Aargh, WoW innuendo. Kill it! Nuke it til it glows, then shoot it in the dark!

    Plz, ignore this post.
    Postcount++ ;)
     
  13. Rutee

    Rutee Warlord

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    You mean WC3 Innuendo :p

    I sorta thought, going by the name, that it'd be a bit more like the Chislev Warpath in FF, yeah; Summon units in cities where you have Warrens,w ith more of them coming with bigger cities and more tech, but whatta ya gonna do?
     
  14. Tasunke

    Tasunke Crazy Horse

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    proper treatment of the maniacal, homicidal easter bunny
     
  15. Fafnir13

    Fafnir13 King

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    Bug the team until they change it. ;)
     
  16. Raize

    Raize Warlord

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    What if the spell gathered all these barbs and dropped them in your capital instead?
     
  17. Emptiness

    Emptiness []

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    I'd hate to be next to the Clan when they cast their world spell and 15 orcs drop into their capital just as I'm finishing my second warrior.
     
  18. Fafnir13

    Fafnir13 King

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    This method would need some sort of tech delay. Perhaps bronze working or masonry.
     
  19. Tasunke

    Tasunke Crazy Horse

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    I would say warfare ... just cause it seems fitting ... could use tweaking I guess, but I like the feel of it :D
     
  20. thadian

    thadian Kami of Awakened Dreamers

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    i would like it more if the converted units were brought to capital or something. its annoying when you get isolated barbs but on continents its annoying when this civ gets free contact with everyone.

    but this is hard to argue with.
     

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