Forbidden palace thoughts?

ajil

Chieftain
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Jun 2, 2003
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Well I haven't read anything about it in civ 4, so I thought we could discuss it here. Is it best to build asap, or wait for the perfect city later. Same continent as capital or what? I think I've only built it maybe 3 times in all my civ 4 games. Guess my empire is never big enough to necessitate it. What do you all think?
 
I think it's going to waste by you not building it.

What I want to know is the relative effectiveness of the palace, forbidden palace, and Versailles.

In my latest game I started on the southern tip of a contenent. I expanded up through a narrow part into the Northern hemisphere. Later on I ended up building Versailles in one of my core cities on that southern tip, so I moved my palace to the Central America portion and then the forbidden palace on the Northern tip. If one or two of these buildings are more powerful than the others I'd like to know.
 
to my knowledge forbiden palace has same strentgh as palace,
as it goes for Verssaile , i dont know.. It might be same strength or not..
 
I'm pretty sure they're equally powerful. I think all they do is mark that city as a capitol for city maintenance purposes. Building it early is probably best, you can always move your Palace if you conquer another continent.
 
The thing with Versailles is, since it's a world wonder, and a rather expensive one at that, the only cities I have that can build it fast enough to beat the AI (maybe) are my old core cities. I'll usually go ahead and build Versailles in my core and the FP in a far-flung city. Then, if I capture or found another area, I can always build a palace there and have 3 highly-productive cores.
 
The thing with Versailles is, since it's a world wonder, and a rather expensive one at that, the only cities I have that can build it fast enough to beat the AI (maybe) are my old core cities. I'll usually go ahead and build Versailles in my core and the FP in a far-flung city. Then, if I capture or found another area, I can always build a palace there and have 3 highly-productive cores.

Are you playing civ3?
 
That was tongue in cheek. There is no such thing as a productive core of cities in civ4. All these buildings do is reduce maintenance costs.

the only cities I have that can build it fast enough to beat the AI (maybe) are my old core cities.

This quote in particular doesn't make much sense to me. The only advantage your old cities might have is they might have a forge built already. Other than that your newly conquered cities should be just as capable of building it. In many of my games my most productive city is an enemy's capital that I captured.
 
Shillen said:
That was tongue in cheek. There is no such thing as a productive core of cities in civ4. All these buildings do is reduce maintenance costs.

From the Civilopedia entry for Versailles: reduces maintenance in *Nearby* cities. Sorry if there was confusion. I understand that there's no waste in Civ4. My only point was in the original 'core' near your palace, you won't be suffering high maintenance costs like in the far regions of the empire.



This quote in particular doesn't make much sense to me. The only advantage your old cities might have is they might have a forge built already. Other than that your newly conquered cities should be just as capable of building it. In many of my games my most productive city is an enemy's capital that I captured.

Different play styles. I don't do a lot of early wars. The advantage the first cities have is population. They've had more time to grow to max size (that I can support) and as a result, usually produce more hammers than outlying cities that are still growing. Typically, by the time Versailles is available, only my first 5-6 cities are near the max population and have the necessary hammers to build Versailles quickly.
 
Im not positive of this, but i remeber hearing somewhere that Versailles only reduces distance mantenence. I think forbidden palace does the same, but im not sure. So, if you are using state property both are useless(i think).
 
Grogs said:
The thing with Versailles is, since it's a world wonder, and a rather expensive one at that, the only cities I have that can build it fast enough to beat the AI (maybe) are my old core cities.

There is no core for production anymore. If you want to build it in an area you haven't built up sufficiently yet, a Great Engineer can work wonders.
 
Does anyone here feels that the requirement for the Forbidden palace is abit too high? I think 6 courthouse is too much in a standard map.

I think they should adjust the requirement according to map size too. For example:

Small map - 3 courthouse required.
Standard map - 4 courthouse
Large map - 6 courthouse
and so on...

Even better, eliminate the courthouse requirement, make it like civ3 where a minimum number of X cities is required.
 
Unless you have more than 6 cities you probably don't need a forbidden palace anyway.
 
The stupid thing about the FP is that you have to build the courthosues to use it...

If you already have courthouses up, then why would you even care about the extra 1 gold saved beyond that? It's such a waste of time it's not even funny...

I always only use the Versailles... Even then, it's only a matter of if I can get enough cottages up to take care of the expenses...

With Financial trait, money is almost never a problem...

Civ3 was almost a requirement to build FP or else you will never see past your border...

FP is almost as useless as a fort in this game...
 
get it built- its very powerful
 
warpstorm said:
There is no core for production anymore. If you want to build it in an area you haven't built up sufficiently yet, a Great Engineer can work wonders.

Ouch, major pun. :P
 
KAuss said:
If you already have courthouses up, then why would you even care about the extra 1 gold saved beyond that? It's such a waste of time it's not even funny...

Simply because it's not of 1 gold we're talking about. The effect of F.P. is stronger than the one of courthouses.
 
KAuss said:
The stupid thing about the FP is that you have to build the courthosues to use it...

If you already have courthouses up, then why would you even care about the extra 1 gold saved beyond that? It's such a waste of time it's not even funny...

I always only use the Versailles... Even then, it's only a matter of if I can get enough cottages up to take care of the expenses...

With Financial trait, money is almost never a problem...

Civ3 was almost a requirement to build FP or else you will never see past your border...

FP is almost as useless as a fort in this game...

When I build FP it saves me about 50gpt, not a trivial amount at all. Given that Versaille has the same effect, why do you build it but not FP?
 
Viperace said:
Does anyone here feels that the requirement for the Forbidden palace is abit too high? I think 6 courthouse is too much in a standard map.

I think they should adjust the requirement according to map size too. For example:

Small map - 3 courthouse required.
Standard map - 4 courthouse
Large map - 6 courthouse
and so on...

Even better, eliminate the courthouse requirement, make it like civ3 where a minimum number of X cities is required.

I had this problem over the weekend on a terra game. I was playing on a standard map with the standard number of civs, but at warlord level. I had built Versailles in the south of the old world, with my capital in the north. When I had colonized as much of the new world as I thought I would be able to or wanted to, I picked a city centrally located, and sent a spare great engineer there. I had 6 cities in the new world at this point, but I was not allowed to build the Forbidden Palace, with the game citing a requirement of 8 cities. I definitely had more than eight cities, so the only thing I can imagine is that there is a requirement for a certain number of cities on a landmass, as well as the courthouse requirement, for the FP. Anyone else have any insights on this? Has this happened to others, or is it just me?
 
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