Something very odd has happened in my playtest. Suddenly in turn 10 two Strongpoints (invincible defence units) have appeared in Bardia. At first I though I had made a really stupid error, but when I check turns 1-9 they are not there. The AI shouldn't be able to build them as the 'tribe may build' mask is set to 0. There are deffinately no events for their creation either. I will try and change the prerequisites to no,no instead of nil,nil.
I have taken a look and it does appear that Kavalla, Salonika and Iraklion are missing their strongpoints. Checking the other saves it appears that the AI is re-homing and teleporting them about willy nilly
Any ideas on how I can stop this as it is potentially a game breaker
I am currently a hairs width from being apoplectic with rage!!!