One vital fix for next patch:
Automated workers build forts obsessively on resources.
Automated workers build forts obsessively on resources.
ehh whats wrong with that, they only build forts if you cant use the plot for a city, and the fort gives you more bonuses than a mine would outside city radius, and if you didnt know, you DO get the resource
Ah, I didn't realize that the fort gave access to the resource. Cool.ehh whats wrong with that, they only build forts if you cant use the plot for a city, and the fort gives you more bonuses than a mine would outside city radius, and if you didnt know, you DO get the resource
I can't imagine why you think that worker automation should correspond to your aesthetic sensibilities rather than the most useful improvement. A fort outside your borders provides useful protection for the resource, while a mine or plantation does not. If you don't like it, don't automate your workers.Doesn't change the fact that it looks ugly.
ehh whats wrong with that, they only build forts if you cant use the plot for a city, and the fort gives you more bonuses than a mine would outside city radius, and if you didnt know, you DO get the resource
He means that outside your city radius a fort on copper will give you access to the copper plus a defensive bonus for units trying to protect it, whereas a mine gives you access to the copper but no other bonuses.what do you mean it gives more bonuses ?? Please explain as I read somewhere else that it would give you bonuses but I didnt see the point (beside protecting that uber important copper from pillaging maybe, by adding a unit or two that is)
They built a fort on my gems inside BFC.