Turn 365 (1955 AD)
Pre-turn >>>
I find the game in a totaly different state then I expected it to be...
I for some reason started from this:
Matsuyama is relieved of spaceship duties for now since it will take it 15 turns to build the Chamber, whereas Kyoto can finish the Docking Bay in 2 turns, and then the Chamber in 8. Suggest building the Life Support in Matsuyama When Ecology is finally learnt, that is, if Kyoto is still building the Engine.
- Research wise: Fission will be due in 3, suggest going for Fiber Optics (4 turns) -> Fussion (6 turns) to unlock the Engine. I know FO will obslete the Kremelin, but by then, we shouldn't have anything else to rush. We really need to unlock the Engine ASAP. By then, Kyoto should have completed the Bay and the Chamber, so it should build the Engine. With >100 hammers per turn (with Elevator), the Engine (1200) should be built in 10 turns.
- After Fussion, then go for Ecology (4 turns), and Matsuyama can start the Life Support. It should be built around the same time as the Engine.
And then offcourse found that we allready have Fussion and the Chamber is due in in 5 turns. I MM kyoto a bit to hire 2 engineers, Down that to 4 but at the cost of -3FPT.
Tho I was thinking up front about a possible war, this throws me off my balance... and I forget all about it... My turns remain peacefull after all.
IT I am sure I made a screeny of the Election report... Aaargh its not here. Anyway we were elected President of the UN not unanomously but heck....
For some reason I lost my screenies pre-1961.
Research begun: Ecology
Satsuma begins: Harbor
Toyama begins: Theatre
Osaka finishes: Battleship Bought with some gold, start SS Cockpit
Start with replacing some Towns with Workshops, we need hammers not gold...
Satsuma finishes: Fighter
Nara finishes: Market> Carrier
Shimonoseki finishes: Harbor> Bomber
Toyama finishes: LibraryBought this too with some gold...
Do some flying/scouting with some of those plains we have hanging about.
IT Fredrick offers up Artillery + 410g for Fission, he must be
No way in ....
1) Turn 366 (1956 AD)
Nara begins: Carrier
Shimonoseki begins: Bomber
Izumo grows: 13
Izumo finishes: Gunship
Destroy another town in favour of workshop
2) Turn 367 (1957 AD)
Izumo begins: Theatre
Golden Age begins
Edo's borders expand
Izumo finishes: Theatre
Nagasaki grows: 16
Nagasaki finishes: Fighter
Arretium finishes: Fighter
Ise grows: 11
IT Hathy offers up Artilery +820g for Genetics, another one on
3) Turn 368 (1958 AD)
Do some more scouting... with them planes
Izumo begins: Laboratory
Izumo begins: Hermitage
Nagasaki begins: University
Arretium begins: Fighter
Tech learned: Fusion
William T. G. Morton (Great Engineer) born in Kyoto
This offcourse happenes post turn, winning us 2 turns of GA. Where having more cash is just overkill.
I put the Engineer to sleep for a bit.
Start Ecology due in in 3 turns
Kyoto finishes: SS Stasis Chamber WTF who around here is
Kyoto is without power??? You have got to be kidding me? Or am I buying another bridge?
Tokyo finishes: Laboratory
Satsuma finishes: Harbor
Nara finishes: Carrier
Shimonoseki finishes: Bomber
Matsuyama grows: 9
Sapporo finishes: Battleship
Hakodate finishes: Observatory
IT Propose UN resolution #1284 No more nukes...
4) Turn 369 (1959 AD)
Do some floating around with some boats for a change....
Kyoto begins: Coal Plant
Tokyo begins: Bomber
Satsuma begins: SAM Infantry
Nara begins: Scotland Yard
Nara begins: Forbidden Palace
Shimonoseki begins: Drydock
Shimonoseki begins: Destroyer
Shimonoseki begins: Battleship
Shimonoseki begins: Submarine
Shimonoseki begins: Carrier
Sapporo begins: Factory
Hakodate begins: Theatre
Hakodate begins: Aqueduct
Kyoto finishes: Coal Plant Bought with a stack of Gold....
Shimonoseki finishes: Drydock
Matsuyama finishes: Gunship
Ise finishes: Harbor
Toyama grows: 7
Resolution #1284 is accepted by all
5) Turn 370 (1960 AD)
Kyoto starts SS Engine, due in 6. MM it to 5 turns with 3 engineers Running at -5fpt
Make Hakodate produce Research and MM to as much science as possible, including 2 scientists
Saporo Produces Beakers too and MM to all water for max science
Matsuyama goes to all water as well + producing beakers.
Now Ecology due in 1 instead of 2.
Just to make sure Nara, Tokyo and Nagoya are set to producing beakers as well
Matsuyama begins: Fighter
Ise begins: Library
Matsuyama begins: Fighter
Tech learned: Ecology
Hakodate grows: 14
... More to follow, this time with some screenies.... But after din din...