You might prefer to play this save...
I roll a 6 and a 5...meaning that I am supposed to get 15 exp points. Funny, but oh well, one must try.
Turn 0: All's well - except for our goals. Thank you RNGod!
Turn 1: We are truly hopeless. Lovely.
Turn 2: Shaghai's cultural prowess has expanded...
Turn 3: Hanging Gardes has been built. Just not here.
Turn 4: I decide to attempt to fulfill my quest, and consider Mongolia ripe for the picking.
Turn 5: ...For this reason, I attack the city of Samarquand, and win with the sword, taking it down quickly. The city gets autorazed, and I pick up 2 points.
Turn 6: Construction soon in, which is great as we need Cats.
Turn 7: Construction in, I trade Drama for Monotheism - Revolt to OR.
Turn 8: An offensive axe rolls up at Bantu and I chop the Axe down, getting two.
Turn 9 and 10: Alot of shuffling toward my next target, New Sarai, we don't need jungle cities atm.
Turn 11: The chariot (which is renamed Royal Exploratory Chariot) survives a barb attack, and I pick up two. At new Sarai I pick up a few more, as the Axe and Sword win at high and decent odds respectively.
Turn 12: Hannibal adopts Vassalage, so he now has longbows.
Turn 13: Started to move south for the next attack...
Turn 14: Moved our small stack together...
Turn 15: Metal Casting in six turns - GE in 8. The Gl was completed eariler by the Incas and we missed...
So yes, that's the show ya'll.
Here's the save.
http://forums.civfanatics.com/uploads/25465/Fox-05_AD-0755.CivWarlordsSave
My punishment is to whip away two pop. My only comment is the GE will give us a wonder in time, and continue to thrash Mongolia (don't take too mant cities) and work toward Courts I think.